People's abilities and skills

Urban Assault is an old game and its rare blend of FPS and RTS deserves to be seen again. For those of you who want to start/coordinate projects to make an Urban Assault 2, this is a dedicated forum for you!
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Thomas Fredson
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People's abilities and skills

Post by Thomas Fredson » Mon Dec 17, 2012 10:41 am

Hi everyone,
By reading most of the subjects in this forum, It sprung to my mind that there should be a topic that relates people possibly involved in the project with their skills and knowledge.
This will be useful when we need a particular skill for something, and rather than search in all topics, we will just have to open that topic and find the ressource needed.

So I invite users to write below my message about their abilities in order for me to centralise these into a single message/topic.

/!\ Please note that only UA related skills will be taken in account

My personnal skills:
-Music
-Sound Design
-A bit of C programming
-Map Design (if we keep old fashionned map format)

CuSToM_94:
-In ease with problem solving
-Methodology
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png[/img]
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB2.png[/img]
://i163.photobucket.com/albums/t318/Al-Khabir/UrbanAssaultSig4.gif[/img]

Also administrator of UAFr Board

The Big Mistake album in progress! (ABORTED)

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CuSToM_94
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Re: People's abilities and skills

Post by CuSToM_94 » Mon Dec 17, 2012 5:08 pm

for me
i'll i know is how to search for problems solvings
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Thomas Fredson
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Re: People's abilities and skills

Post by Thomas Fredson » Tue Dec 18, 2012 8:24 am

Well it's not really a skill, it's more about methodology than anything else. This could be useful if we need a manager (If you have the ability to drive a team)
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png[/img]
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB2.png[/img]
://i163.photobucket.com/albums/t318/Al-Khabir/UrbanAssaultSig4.gif[/img]

Also administrator of UAFr Board

The Big Mistake album in progress! (ABORTED)

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CuSToM_94
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Re: People's abilities and skills

Post by CuSToM_94 » Tue Dec 18, 2012 3:39 pm

then i have to tell u that i'm usless :(
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destronom
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Re: People's abilities and skills

Post by destronom » Sat Dec 22, 2012 6:12 pm

My skills:
- Java, C++ programming(3D, Network)
- Web programming

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Brachy UA FREAK
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Re: People's abilities and skills

Post by Brachy UA FREAK » Sat Jan 19, 2013 11:11 am

Storyline and Mapping
GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU

://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
://i529.photobucket.com/albums/dd333/pete_kaboom/X01-Quadda.gif

Myko Mod [MID] back alive after long hiatus!

MaxXxiking
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Re: People's abilities and skills

Post by MaxXxiking » Sat Jan 19, 2013 11:02 pm

these are no REAL skills but i have ideas, ideas, ideas :D
would also make artwork for new units and factions but my drawing skills are comparable with the skills of 8 year old childs :D
I DONT CAAAAAAAAAAAAAAAAAAAAAAAAAAAAAREEEEEEEEE

Fragger
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Re: People's abilities and skills

Post by Fragger » Mon Feb 04, 2013 2:32 am

Java Programming and VIsual Basic Programming and Computer Software/Hardware and eventually C/C+/C++

nide
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Re: People's abilities and skills

Post by nide » Sun Apr 17, 2016 7:03 am

Some 3d Modelling:
-Rhino (medium knowledge - I can design buildings pretty fast also)
-Phothoshop (medium knowledge)
-Unreal Engine( basic knowledge)
-Story line

String_Relativity
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Re: People's abilities and skills

Post by String_Relativity » Wed May 08, 2019 4:45 am

No idea if this is still going but I used to help with a custom arma3 3 server. Just basic stuff really.
I would receive texture files and "paint" them/ texture them in Photoshop.
General data entry into .cpp files. (Updating unit stats, prices)

Pretty standard stuff but all very time consuming.
“If you want to find the secrets of the universe,
think in terms of energy, frequency and vibration.”
- Nikola Tesla

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