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Turret Repair

Posted: Sat Jun 20, 2020 12:40 pm
by CharlotteLabyrinth
I think I've once checked this part of the code in the game before. Does anyone know how much energy 'power' it takes to repair flak turrets and radar antennae on the sectors? There is either a static or dynamic threshold check defined by the math for 'gun' type of units, but I don't remember all the details right now.

Re: Turret Repair

Posted: Mon Jun 22, 2020 6:44 am
by CharlotteLabyrinth
After a little searching, I believe I've re-discovered what I was originally looking for, so the case closed. :) Meanwhile I think some information regarding this topic would be quite useful, so I may add little details about it here in future.