There are some cheat and debug codes too. Pressing L1+L2+R1+R2 at the map screen in the 1.04 build will unlock all levels, plus give you access to all vehicles. I think there might be an equivalent code in the PC version.
When playing a level, pressing Circle and X seems to bring up some debug info, although I'm not sure what this relates to.
Overall, I like the PS1 version, despite the limits of its graphics and control system. I hope to develop some codes to play as the enemy vehicles and ships in the near future. Hope this is of interest.
Gameplay is quite good but squad management is much slower compared to the PC version. I have only played the early levels and I don't know how hard some later levels will be. Hamburger Hill might be challenging.
I've tried PCSX-R and Mednafen to play those. PCSX-R is probably the easiest as it has a nice GUI and it doesn't require a Playstation firmware image, although most people seem to recommend getting one. ePSXe is yet another popular emulator but I haven't tried it.
There are some videos on youtube about UA prototypes on a real Playstation console too. I don't know if it works simply by burning a disc, or if a mod chip is needed.
Nice find on the cheats. I haven't heard about them previously. The PC version does not probably have any cheat codes. This could be verified now that we have UA_source (see the thread) as well as the leaked source code. The "SWEAPON" cheat is mentioned on some cheat listing sites but it doesn't apparently work. It's probably not related to this game.
However, "cheating" in the PC version is pretty easy as all levels and vehicle/building properties can be easily modified. If the Playstation builds use similar formats, it should be possible to mod them as well. It would just require unpacking and repacking of the disc image.
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