Search found 905 matches

by GoldStar611
Fri Aug 30, 2019 5:05 pm
Forum: Goodbyes and Hello Agains
Topic: There's an entire sub-forum for this? Oh boy!
Replies: 2
Views: 180

Re: There's an entire sub-forum for this? Oh boy!

Welcome back Happy Hereford!! I'm glad you were able to get UA Source setup and working on Windows 7! We also hang out in the Discord chatrooms and there is usually a lot more activity going on there. You'll find a link on the main page under "Links" I believe
by GoldStar611
Wed Aug 07, 2019 10:22 am
Forum: Modding, Game Data, & Glitches
Topic: Language modding
Replies: 13
Views: 619

Re: Language modding

I'm pretty sure:
13111.wav Locked and loaded
14111.wav All systems are go
15411.wav We ave unknown contact, inbound

Best Guess:
14261.wav situation no joy, heli squad incoming, may day
17262.wav I can't shake him, he's on my tail
by GoldStar611
Sun Aug 04, 2019 2:32 pm
Forum: Modding, Game Data, & Glitches
Topic: Integer Limits
Replies: 14
Views: 871

Re: Integer Limits

This is from Zidane's yw.h: supetItemProto supetItems[8]; So there's valid memory for only 8 Stoudson bombs. Putting 9 works to an extent and the game can recognize 9 bombs. I guess that this array overflows but the game doesn't crash immediately, for some reason. Placing more than 8 bombs results ...
by GoldStar611
Fri Aug 02, 2019 10:01 pm
Forum: Modding, Game Data, & Glitches
Topic: Language modding
Replies: 13
Views: 619

Re: Language modding

The file names in this repository may be very helpful for you:
https://github.com/Metastruct/garrysmod ... banassault
by GoldStar611
Thu Aug 01, 2019 12:45 am
Forum: Modding, Game Data, & Glitches
Topic: Known bugs of UA
Replies: 15
Views: 836

Re: Known bugs of UA

Was this bug fixed in UA_Source? I did reported it earlier in UA:Source thread before, but then I may have probably missed to check the latest released builds… The change has been committed to the source code , I do not know if Zidane has released a updated EXE here on the forums however. I am work...
by GoldStar611
Thu Aug 01, 2019 12:41 am
Forum: Urban Assault General
Topic: July 31 is a birthday of the UA
Replies: 26
Views: 3648

Re: July 31 is a birthday of the UA

Happy 21st UA!
by GoldStar611
Sat Jul 27, 2019 2:28 pm
Forum: Modding, Game Data, & Glitches
Topic: Release UA Black Sect Journey Mod! 'The Beginning'
Replies: 2
Views: 223

Re: Release UA Black Sect Journey Mod! 'The Beginning'

I've moved your link from mediafire to our FTP. Nice work on the UI :)
by GoldStar611
Mon Jul 08, 2019 4:23 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 332
Views: 36848

Re: UA:Source

Hi Zidane! That is great news. I am very glad that you are still with us and working on improving the game :) I also look forward to your updates on GitHub :)
by GoldStar611
Sat Jun 22, 2019 2:17 pm
Forum: Urban Assault General
Topic: Community-made UA campaigns/mods listed here
Replies: 31
Views: 13072

Re: Community-made UA campaigns/mods listed here

Awesome, Thanks for keeping the forums up-to-date Ormu!
by GoldStar611
Sat Jun 08, 2019 1:33 pm
Forum: Modding, Game Data, & Glitches
Topic: Sector Border Weapon Radius Glitch
Replies: 2
Views: 262

Re: Sector Border Weapon Radius Glitch

Hi Charlotte, Are you referring specifically to when something like a turret cannot set the correct angle to fire at you? I set up the anarchy repo on my personal git server some time ago, https://git.goldstar611.com/GoldStar611/anarchy If you can find the bug in that code then I can most lieky redu...