Search found 26 matches

by medicineman
Wed Aug 14, 2019 6:25 pm
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

The job_ parameters will do the trick for AI adjustments. 0 might be preferable to 1 since apparently it's also a functional value. Also while unverified, lowering a unit's shield value might potentially help at further discouraging its usages, too. Neat. I did not know you could do that. Hmm... Th...
by medicineman
Tue Jun 18, 2019 4:05 am
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

** Potential spoilers in response. Completed! This was one of the best campaigns I've played. However, there was a harder challenge remaining. Too bad UA doesn't show the kill statistics when you continue a mission after beaming out once. I only spent around 10 minutes on that level, then beamed out...
by medicineman
Fri Jun 07, 2019 3:30 am
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

Has anyone profoundly investigated the cause of an issue? I should preferably update my other post as well if 9 Stoudson Bombs in a level is confirmed to be causing glitches or instabilities of any sort. :P I've also briefly skimmed through UA:Source code and found this line: if ( yw->field_2d90->s...
by medicineman
Tue May 14, 2019 5:10 am
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

I think the problem with this is in the new MB map. I'll double check the ldf to make sure I didn't just make a mistake and investigate this further. The game has given me a lot of problems with adding MB maps that aren't perfectly square. This usually results in the level skipping the MB screen. Th...
by medicineman
Wed May 01, 2019 7:21 pm
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

I was away from the community for a while, and this magnificent mod in its completed form is finally here! Thank you very much for this great contribution. :D :) I should definitely try it sometime, love the mod's synopsis and puzzle elements described in the main post. Oh, and wish you good luck w...
by medicineman
Tue Apr 16, 2019 6:54 pm
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Re: Urban Assault Orillan Campaign: V1.0 Release

EDIT disregard: more screenshots!
by medicineman
Tue Apr 16, 2019 6:53 pm
Forum: Modding, Game Data, & Glitches
Topic: Urban Assault Orillan Campaign: V1.0 Release
Replies: 14
Views: 2379

Urban Assault Orillan Campaign: V1.0 Release

After many years of development/inactivity and a small amount of hype... Thanks to GoldStar for helping me get this uploaded. Download here: https://files.metropolisdawn.com/mods-singleplayer/UAO%20V1.01%20May%202019.zip (Current as of 05/15/2019) "I'll play a campaign that you can't win by turtling...
by medicineman
Thu Mar 21, 2019 10:39 pm
Forum: Modding, Game Data, & Glitches
Topic: Uploading a mod???
Replies: 2
Views: 565

Re: Uploading a mod???

Here is fine, just PM me. It'll probably be a few days yet as I finish finalizing everything (if the link expires). Thanks!
by medicineman
Thu Mar 21, 2019 3:46 am
Forum: Modding, Game Data, & Glitches
Topic: Uploading a mod???
Replies: 2
Views: 565

Uploading a mod???

Hey guys, I'm trying to figure out the best way to upload my campaign. It should be ready shortly. I saw a post on here from a long time ago about using the FTP, but I wasn't able to access it - I forget the error but I can look. Do people still use the FTP for this? Is it still running? My other th...