Search found 582 matches

by CharlotteLabyrinth
Sat Aug 08, 2020 6:48 pm
Forum: Modding, Game Data, & Glitches
Topic: Unconquerable Sectors
Replies: 5
Views: 393

Re: Unconquerable Sectors

Partly related to this topic, now I'm genuinely curious about the exact logic between the subsector resistance values and capturing (ownership transfer) the sectors...
by CharlotteLabyrinth
Fri Jul 31, 2020 9:30 am
Forum: Urban Assault General
Topic: July 31 is a birthday of the UA
Replies: 27
Views: 6147

Re: July 31 is a birthday of the UA

The year is finally 2020, and the game still lives on!

Happy 22nd Anniversary/Birthday UA!
by CharlotteLabyrinth
Tue Jul 14, 2020 7:30 pm
Forum: Modding, Game Data, & Glitches
Topic: [Release] Urban Assault Level editor
Replies: 21
Views: 1404

Re: [Release] Urban Assault Level editor

I have sticked this topic in this subforum as well. Thanks for your continued development on this editor!
by CharlotteLabyrinth
Mon Jul 06, 2020 12:40 pm
Forum: Drones
Topic: Discord Problem
Replies: 52
Views: 2279

Re: Discord Problem

The new server is scheduled to be created on 7 July after all the relevant issues are resolved and everything is cleared up. For now, please remain patient. We will announce it later here, thanks!
by CharlotteLabyrinth
Mon Jul 06, 2020 5:20 am
Forum: Drones
Topic: Discord Problem
Replies: 52
Views: 2279

Re: Discord Problem

We are currently investigating this issue. From the discussion we had and the information we gathered, we acknowledge that the current Discord server in lieu of representing our retro community has substantial administrative drawbacks and signs of power abuse, and therefore the chances are high that...
by CharlotteLabyrinth
Thu Jul 02, 2020 12:07 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 357
Views: 63015

Re: UA:Source

That's quite interesting. Thanks for the prompt action, Zidane! ;) Is this bug currently only occurs with MSYS2? I don't recall having a problem with the other compilation methods before. (Also, commander = robo or squad leader here?) I think I also omitted to make a report about the other issues I ...
by CharlotteLabyrinth
Thu Jul 02, 2020 9:04 am
Forum: General Chat
Topic: We found the black sect leader
Replies: 1
Views: 120

Re: We found the black sect leader

Watch out GoldStar, they are now aware of your presence. You know what happens to those who know too much... One simply does not track the clandestine cabal whose origin could be traced back to the earliest European secret societies, with all the requisite branches into the royal families...
by CharlotteLabyrinth
Wed Jul 01, 2020 7:48 am
Forum: Artwork & Screenshots
Topic: Consolidated Thread
Replies: 36
Views: 2211

Re: Consolidated Thread

The beaming out sequence is beautifully done! I really like the design of those Beam Gate pillars. :)

I wonder if that effect in the background is supposed to represent oscillating wave propagation of electromagnetic waves from Beam Gate through the transmission medium of surrounding atmosphere?
by CharlotteLabyrinth
Wed Jul 01, 2020 7:40 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 357
Views: 63015

Re: UA:Source

I forgot to report this earlier, but some time before I've received a message that this method of compiling on Windows does not work anymore.

Apparently the error occurs at this part:

Code: Select all

make msys -j 4
I have not tested it myself recently, but could you please look into it later?
by CharlotteLabyrinth
Sun Jun 28, 2020 9:42 am
Forum: Artwork & Screenshots
Topic: Consolidated Thread
Replies: 36
Views: 2211

Re: Consolidated Thread

That does sound like a plan! I can't wait to see more of them coming soon. Especially the remastered Flying Fortress with an additional Teutonic touch in it. ;) Some background info would be interesting as well.