Search found 512 matches

by CharlotteLabyrinth
Sat Feb 22, 2020 12:12 pm
Forum: Artwork & Screenshots
Topic: [WIP] Resistance(new)
Replies: 11
Views: 209

Re: [WIP] Resistance(new)

It looks like a Jaguar cruising across a desert terrain or a surface of another planet. Nicely done!
by CharlotteLabyrinth
Thu Feb 20, 2020 8:48 am
Forum: Modding, Game Data, & Glitches
Topic: Known bugs of UA
Replies: 35
Views: 2778

Re: Known bugs of UA

I believe I found another bug. Can anyone please confirm this one as well? When two (or more) host stations from the same faction are occupying the same sector together, if one host station is destroyed and the other host station is subsequently destroyed as well before the energy residue of the fir...
by CharlotteLabyrinth
Thu Feb 20, 2020 8:42 am
Forum: General Chat
Topic: Merry Christmas
Replies: 23
Views: 3980

Re: Merry Christmas

Haha, that's so true! :lol: GoldStar611 seems quite busy this year.
by CharlotteLabyrinth
Thu Feb 20, 2020 8:40 am
Forum: General Chat
Topic: Urban Assault on windows 10
Replies: 22
Views: 690

Re: Urban Assault on windows 10

Hello is there a way that i can edit my host station power and vechiles? like change the health and damage Yes, these values are very easy to change in user.txt. To modify host station energy, open user.txt in your save profile, and change the values of 'maxroboenergy'. The actual numbers displayed...
by CharlotteLabyrinth
Tue Feb 18, 2020 6:30 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 347
Views: 47741

Re: UA:Source

Things are going well! :) Any former issues stemming from the experimental release appear to be rectified and the debriefing sequence is almost bug free now with the yesterday's GitHub commit!
by CharlotteLabyrinth
Tue Feb 18, 2020 6:05 pm
Forum: Modding, Game Data, & Glitches
Topic: History Buffer
Replies: 2
Views: 50

Re: History Buffer

Haha, maybe I was being too lazy for not investigating it first on my own? :P Many thanks for the prompt and decisive answer as usual, Zidane!

Meanwhile, I sent you something to discuss about the game's internal stuffs. Please check your message!
by CharlotteLabyrinth
Tue Feb 18, 2020 9:40 am
Forum: Modding, Game Data, & Glitches
Topic: History Buffer
Replies: 2
Views: 50

History Buffer

UA uses multiple blocks of 64x64 matrices comprised of hexadecimal integers to track and record 'history' of each saved game. But their representations are rather enigmatic... Any ideas or clues? Checking the original source code or the refactored UA:Source code would surely provide more concrete an...
by CharlotteLabyrinth
Tue Feb 18, 2020 9:30 am
Forum: Modding, Game Data, & Glitches
Topic: Known bugs of UA
Replies: 35
Views: 2778

Re: Known bugs of UA

I've always noticed the following case, so can anyone confirm if this is a bug? :?: When you save a game for the first time in a level, after re-loading the saved game there will be a tiny loss in your energy recharge rate. :!: Technically, this happens because when the game is first saved in a new ...
by CharlotteLabyrinth
Sun Feb 16, 2020 8:32 am
Forum: Modding, Game Data, & Glitches
Topic: Game Data Trivia
Replies: 5
Views: 217

Re: Game Data Trivia

While testing the new changes in the debriefing sequence of the latest UA_Source.exe, I figured out the cause of this issue. It is not just the contact flag, but some other parts of user.txt (such as playerstatus) seem to get affected as well if players do the following: 1) Save the game just before...
by CharlotteLabyrinth
Sat Feb 15, 2020 7:00 pm
Forum: General Chat
Topic: black sect mods
Replies: 3
Views: 55

Re: black sect mods

Have you tried these two Black Sect mods by Death Rayne?

Original version
Expansion version (for Metropolis Dawn)

These mods are probably based on the original Resistance and Metropolis Dawn campaigns.