Search found 927 matches

by Ormu
Wed Jul 01, 2020 3:31 pm
Forum: Modding, Game Data, & Glitches
Topic: Known bugs of UA
Replies: 49
Views: 6213

Re: Known bugs of UA

It's sometimes hard to decide if something should be considered a bug or not... Those "tricks" in the other thread were most likely not intended by the developers so I think they would fit into this thread. On the other hand, they do not harm your game experience unless you want so, and some of them...
by Ormu
Sat Jun 27, 2020 10:05 am
Forum: Modding, Game Data, & Glitches
Topic: Known bugs of UA
Replies: 49
Views: 6213

Re: Known bugs of UA

I added the flak stacking glitch to the hidden features thread but I'm still thinking if I should move those glitches to this thread instead as they were probably not intended by the developers... I also added this bug: [Content] Default save has modified unit stats The default save, SDU7 , which is...
by Ormu
Sat Jun 27, 2020 8:07 am
Forum: Drones
Topic: THINK TANK
Replies: 4
Views: 3953

Re: THINK TANK

ReichsRitter wrote:
Wed Jun 10, 2020 12:58 pm
Wasn't there also a cancelled WIP mod for BZ or BZII, based on re-enacting UA assets long time ago?
Yes, there was... But I think it was never finished. It was posted on BZ2MD.com which seems to be gone for good.
by Ormu
Mon May 11, 2020 7:59 am
Forum: Modding, Game Data, & Glitches
Topic: Unit speech missing and Xpansion installer
Replies: 12
Views: 475

Re: Unit speech missing and Xpansion installer

Did you use any compatibility options with the installer? Disabling desktop composition may help if the installer buttons or other parts are not visible. Other compatibility options may or may not help. See this: https://wiki.metropolisdawn.com/windows_tweaks If you want to install the game manually...
by Ormu
Thu Apr 16, 2020 7:22 pm
Forum: Modding, Game Data, & Glitches
Topic: [Release] Urban Assault Level editor
Replies: 21
Views: 1265

Re: [Release] Urban Assault Level editor

Remove or adjust the predefined difficulty and behaviour settings for AI host stations: I doubt if these preset difficulty options are really necessary, since they are quite subjective and I genuinely think it is better to encourage people to set their own AI parameters manually to better accommoda...
by Ormu
Thu Apr 16, 2020 3:42 pm
Forum: Modding, Game Data, & Glitches
Topic: [Release] Urban Assault Level editor
Replies: 21
Views: 1265

Re: [Release] Urban Assault Level editor

I tried this for a while. It looks pretty good already and I hope that someone with actual level design experience could provide feedback as well. Some ideas: -- Showing the cliff marker when the height difference is too high to be driven by tanks would be very useful. I think the highest difference...
by Ormu
Tue Apr 14, 2020 8:10 pm
Forum: Modding, Game Data, & Glitches
Topic: Game Data Trivia
Replies: 9
Views: 1129

Re: Game Data Trivia

Just wondering... Has anyone played around with these parameters in NUCLEUS.ini? gfx.dither ; Dithering? gfx.antialias ; Anti-aliasing? gfx.filter gfx.alpha gfx.zbuf_when_tracy ; Z-Buffering? gfx.force_emul gfx.use_draw_primitive ; DrawPrimitive? gfx.force_alpha_textures ; 16-bit Textures? gfx.disa...
by Ormu
Tue Apr 14, 2020 4:34 pm
Forum: Modding, Game Data, & Glitches
Topic: Unconquerable Sectors
Replies: 4
Views: 357

Re: Unconquerable Sectors

I did a search through all sectors of sets 1 to 6 and it seems that these two are the only sectors that have this bug. The search conditions were: -- if any sub-sector is indestructible, the sector can be conquered -- if the destruction sequnce of any sub-sector can progress to the second model (= f...
by Ormu
Tue Apr 14, 2020 3:02 pm
Forum: Modding, Game Data, & Glitches
Topic: Unconquerable Sectors
Replies: 4
Views: 357

Re: Unconquerable Sectors

Those two sectors (hex 1B and 35) are indeed unconquerable. But did you mean to say that the sub-sector must be destructible while having 100% armor? Because that's how these sectors are defined. Here are the definitions, starting from section 3, then 2 and 1: 27 1 5 1 46 ;GS BERG 1 STR N-S 241 241 ...
by Ormu
Tue Apr 14, 2020 1:57 pm
Forum: General Chat
Topic: Discord Problem
Replies: 7
Views: 85

Re: Discord Problem

One reason why Discord may ask for a phone verification is using a shared IP address. If there are many user accounts registered or used from the same IP, Discord may think that they are spammers. Especially if the particular IP address is also used by actual spammers, which may be the case with man...