Search found 26 matches

by Quadda25
Tue Aug 05, 2008 8:17 pm
Forum: Modding, Game Data, & Glitches
Topic: Multiplayer Level Pack
Replies: 10
Views: 1573

Re: Multiplayer Level Pack

I actually own the source code we used for the Level Packs and such. Allan gave it to me prior to his passing. As well as some unreleased levels somewhere on dusty CDs. What kind of source code is it? I didnt know level packs had any specific source code? The installer has a source code. I found it...
by Quadda25
Sun Aug 03, 2008 9:34 pm
Forum: Ideas, Suggestions, and Requests
Topic: Rank images
Replies: 19
Views: 2401

Re: Rank images

Alfa wrote:Personally I'm pretty happy with these rank images.
You could say I'm somewhat of a perfectionist and very critical of the visual aesthetics of things. It comes with being an artist, I guess. But hey, who am I to decide for the whole board? If nobody else cares then, meh - do what's easiest.
by Quadda25
Sun Aug 03, 2008 4:11 am
Forum: Ideas, Suggestions, and Requests
Topic: Rank images
Replies: 19
Views: 2401

Re: Rank images

What you said is exactly what I'm talking about. I'll show you a few shots I have of some already taken ones on file at home. I'm at my girlfriend's place right now, but when I get a chance I'll post a few. =]
by Quadda25
Sat Aug 02, 2008 10:39 pm
Forum: Ideas, Suggestions, and Requests
Topic: Rank images
Replies: 19
Views: 2401

Re: Rank images

Fra6160 wrote:If I knew how to make those circles I would do them right now... Does anybody know how to do this?
I do but my computer crashed and I do most of my browsing via PSP. Paint Shop Pro or Photoshop will do the trick.
by Quadda25
Sat Aug 02, 2008 8:04 pm
Forum: Ideas, Suggestions, and Requests
Topic: Rank images
Replies: 19
Views: 2401

Rank images

If I may suggest - I think if you modified each image to the same size, as in pixels/inches, it would make the site look much more professional and just aesthetically pleasing. Minimal time required to do this as well. What would be even better would be to have someone capture screen shots of each a...
by Quadda25
Sat Aug 02, 2008 7:31 pm
Forum: Urban Assault General
Topic: Multiplayer question...
Replies: 1
Views: 626

Re: Multiplayer question...

I was curious, are there any maps for multiplayer that exist, or could any be made, where the Tech Upgrades are permanent like single player? I love UA but I just don't really like multiplayer because of the temp upgrades... I'm fairly certain that this was implemented by Terratools for a reason - ...
by Quadda25
Sat Aug 02, 2008 5:26 pm
Forum: Ideas, Suggestions, and Requests
Topic: UA Bots?
Replies: 55
Views: 6045

Re: UA Bots?

Do multiplayer missions allow prefended squads? (As in the vehicles placed in the level at the start of a single mission.) If it does allow that we could put in a host staion as a vehicle placement. :!: Technically? No. However, Allan figured out long ago in a level he created that you can create a...
by Quadda25
Sat Aug 02, 2008 5:10 pm
Forum: Urban Assault General
Topic: Mods
Replies: 13
Views: 2053

Re: Mods

There is a program that was made by Allan 'WinAce' Glenn, back in the days of UAHQ. But after his passing, all of his links (with the exception of ' Fundies Say The Darndest Things ') went MIA. Naturally, I assumed I'd have it somewhere on a CD, which many be the case, but I've been unsuccessful in ...
by Quadda25
Sat Aug 02, 2008 2:17 am
Forum: Ideas, Suggestions, and Requests
Topic: UA Bots?
Replies: 55
Views: 6045

Re: UA Bots?

Like I've stated before - if someone wants to make a new engine for a new UA type game that works off the same scripting concept and text files then it's totally possible to breathe life back into these forums and this game. I can supply endless amounts of vehicle ideas. Honestly we can keep pretty ...
by Quadda25
Fri Aug 01, 2008 6:14 pm
Forum: Modding, Game Data, & Glitches
Topic: You know what would be awesome..
Replies: 10
Views: 1728

Re: You know what would be awesome..

Hamburger Hill Online Co-op! 2-3 players keeping the hill for as long as they can and 4 players (2 on each side of the map) trying to take out the players holding the hill and then finally fight each other for the hill in an epic final battle. Seriously, imagine that awesomeness. It would be TEH ON...