Mykonian unit/building stats

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leftylink
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Mykonian unit/building stats

Post by leftylink » Fri Jun 27, 2008 2:32 am

Copyright © 2009 Lefty Link.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

-----Mykonians (Faction 3)-----

-Host Station: Myko Host (Unit 58)
Shield: 40%
Radar: 3

-Station Gun (Unit 76)
Energy: 40
Shield: 100%
Wpn ID: 82
Wpn Energy: 300
Shot Time: 1000/1000
Attack Multiplier: x1.0

-Hourglass (Unit 63)
Energy: 500
Shield: 21%
Radar: 1
Wpn ID: 63
Wpn Energy: 800
Shot Time: 300/300
Attack Multiplier: Tanks x1.5, Planes x0.5, Host Stations x0.5
Salvo Shots: 4
Salvo Time: 3000

-X01 Quadda (Unit 64)
Energy: 190
Shield: 58%
Radar: 1
Wpn ID: 64
Wpn Energy: 290
Shot Time: 350/550
Attack Multiplier: Tanks x0.5, Host Stations x1.5

-5PO Air Prism (Unit 65)
Energy: 140
Shield: 56%
Radar: 1
Wpn ID: 65
Wpn Energy: 280
Shot Time: 390/390
Attack Multiplier: Tanks x1.5, Planes x0.5
Salvo Shots: 3
Salvo Time: 3000

-Static (Unit 66)
Energy: 350
Shield: 1%
Radar: 1
Wpn ID: 66
Wpn Energy: 70
Shot Time: 500/300
Attack Multiplier: Tanks x1.5, Host Stations x0.5

-Radar (Unit 67)
Energy: 55
Shield: 10%
Radar: 4

-Ground Cube (Unit 68)
Energy: 95
Shield: 25%
Radar: 1
Wpn ID: 68
Wpn Energy: 50
Shot Time: 700/400
Attack Multiplier: Tanks x0.7, Host Stations x0.7
Homing Weapon

-Air Stick (Unit 69)
Energy: 300
Shield: 10%
Radar: 1
Wpn ID: 69
Wpn Energy: 60
Shot Time: 300/300
Attack Multiplier: Helicopters x1.5, Planes x1.5

-Bomber (Unit 70)
Energy: 450
Shield: 1%
Radar: 2
Wpn ID: 70
Wpn Energy: 600
Shot Time: 2000/1000
Attack Multiplier: Tanks x1.5
Ohp, someone got lazy when naming this thing...

-Crusher (Unit 145)
Energy: 150
Shield: 15%
Radar: 1
Wpn ID: 62
Wpn Energy: 20
Shot Time: 150/150
Attack Multiplier: Tanks x0.4, Helicopters x1.6, Planes x1.3, Host Stations x0.2
Salvo Shots: 7
Salvo Time: 2000

-"MykoPower" Power Station (Building 10)
Power Rating: 3 [68]

-"MykoFlak" Flak Station (Building 13)
Flak Gun (Unit 113)
Energy: 100
Shield: 90%
Radar: 1
Wpn ID: 117
Wpn Energy: 300
Shot Time: 1500/1500
Attack Multiplier: Helicopters x1.5, Planes x1.5

-"Myk Radar Station" Radar Station (Building 72)
Radar (Unit 140)
Energy: 400
Shield: 90%
Radar: 10
Last edited by leftylink on Wed Aug 15, 2012 9:27 am, edited 2 times in total.

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Re: Mykonian unit/building stats

Post by Urbana » Fri Aug 15, 2008 1:21 pm

Didn't know that there were more than one myko flak station. That info will come in handy when I'm making a run on them with a warhammer.
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Re: Mykonian unit/building stats

Post by MarcOlle » Fri Dec 10, 2010 2:00 pm

This info is missing the second type of flak, and I want to know how is calculated the Attack Multiplier to finish the wiki post, what has the second type of flak...
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Re: Mykonian unit/building stats

Post by Ormu » Sat Dec 11, 2010 11:01 am

MarcOlle wrote:This info is missing the second type of flak, and I want to know how is calculated the Attack Multiplier to finish the wiki post, what has the second type of flak...
The Mykonian ground flak ("Stimmgabel") doesn't have attack multipliers (=all multipliers are 1).

What do you mean with calculation? The multipliers are defined in the weapon scripts as follows (this code is for Slime Lord):

Code: Select all

        energy_tank		= 1.5
        energy_heli		= 1
        energy_flyer		= 1
        energy_robo		= 2
The damage done to a unit (D) is then calculated as follows:

D = W * M * (1 - (A/100))

where
W = weapon energy
M = attack multiplier for the type of the unit
A = armor of the unit



Here's the script of weapon 97 (Myko ground flak) if someone's interested:

Code: Select all

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       	STIMMGONG
;	Mykonischer Bodenschuss
;
new_weapon 	97
        	model                   	=       	rocket
        	name                    	=       	STIMMGONG
        	vp_normal       	=       	157                     
        	vp_fire         	=       	157
        	vp_dead         	=       	125
        	vp_wait         	=       	157
        	vp_megadeth     	=       	125
        	vp_genesis      	=       	157

        	energy          	=       	40000
        	mass                    	=       	10
        	force                   	=       	26000
        	maxrot                  	=       	3
        	airconst        	=       	100.0
        	start_speed     	=       	470
        	life_time       	=       	1500                            
        	shot_time          	=       	1000
        	shot_time_user 	=    	1000
        	radius          	=       	50

        	type_icon       	=       	I                       ;DEBUGICON      

        	pal_launch_slot         	=       	2
        	pal_launch_mag0         	=       	0.5
        	pal_launch_mag1         	=       	1
        	pal_launch_time         	=       	120
        	pal_normal_slot         	=       	2
        	pal_normal_mag0         	=       	1
        	pal_normal_mag1         	=       	1
        	pal_hit_slot            	=       	2
        	pal_hit_mag0            	=       	0.5
        	pal_hit_mag1            	=       	2
        	pal_hit_time            	=       	120
        
        	shk_hit_slot            	=       	1
        	shk_hit_time            	=       	450
        	shk_hit_mag0            	=       	2
        	shk_hit_mag1            	=       	0
        	shk_hit_mute          	=       	0.1
        	shk_hit_z               	=       	0
        	shk_hit_x               	=       	1
        	shk_hit_y               	=       	0
end
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Re: Mykonian unit/building stats

Post by MarcOlle » Sat Dec 11, 2010 12:44 pm

Oh, thanks, I didn't think in look in others weapons to see how is definite the attack multiplier... *facepalm*

Thanks for the info, now I'll correct the wiki post.... :roll:

OFF: Stimmgabel means "tuning fork", I believe is just because of the format... lol
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And still we have not discovered the plasma creation...

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Re: Mykonian unit/building stats

Post by Brachy UA FREAK » Sun Nov 20, 2011 4:14 pm

a quadda has higher dps vs tanks than statics, is cheaper and moves faster ;P
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