worst multi-use vehicle

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deetex
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Re: worst multi-use vehicle

Post by deetex » Sat Jan 01, 2011 2:24 pm

That's not an answer to my question, your reply was a very, VERY specific retort stating a one-time scenario.

Allow me to repeat, Where would SLOW projectiles be preferable over FAST projectiles?
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garry's waffle
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Re: worst multi-use vehicle

Post by garry's waffle » Sat Jan 01, 2011 3:06 pm

Probably I was fairly misunderstood your question, and also you were misunderstood at my first point.

I didn't meant to speed about projectiles. It was purposed on a 'speed force rate' of vehicles. (faster units, slower units)

But regarding to your last comparing post of the 'weaponry' of wasp,laurin and lawnmower, it's possibly happen that you can misunderstand my post.

At this point you are right. No-one likes slow weapons. My bad, sorry about wrong post directing.

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Re: worst multi-use vehicle

Post by MarcOlle » Sat Jan 01, 2011 7:53 pm

leftylink wrote:Ignore Hornets, ignore all enemy units, send a few Wasps to kill the Flying Fortress at the start of the level. Shouldn't take more than a minute or two to beat the level.
It is so true! XD
Just put 1 Wasp "inside" the Flying Fortress you can destroy it, except if you down a little and the tanks destroy your 'copter...

But the worst multi-use vehicle is Zeppelin, because it just has 2 fuctions, mobile radar station and "the thing" that the foes must has fear...
deetex wrote:That's not an answer to my question, your reply was a very, VERY specific retort stating a one-time scenario.

Allow me to repeat, Where would SLOW projectiles be preferable over FAST projectiles?
Well, is more easy to hit a enemy unit with a SLOW Homing missile than with a Firefly missile, right?
But I believe the missile of Hornet is too slow... IMO I believe that in middle of campaing should exist a RLD upgrade for him...
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Re: worst multi-use vehicle

Post by Razer » Thu Mar 31, 2011 9:02 pm

Rhino..It sucks.

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Re: worst multi-use vehicle

Post by superbob1998 » Fri Apr 01, 2011 1:26 am

What? HOW DARE YOU SAY SUCH A THING! YOU SHOULD BE BANISHED!!!!!! :evil:

JK. :lol:

It can be a very good multiuse vehicle, here are some examples:

A very expensive scout.

A host station destroyer.

A very joyful when watching 10 of then try to hit a Ying.

Looks cool to drive around in.

It is very fast.

It as Strength-Appeal.

Looks Tuff.

A.I. is very friendly.

Good in a group of many vehicles.

Good leader of a group of many vehicles.

AND MOST OF ALL.... REALLY FUN TO MOD!!!! :D
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Re: worst multi-use vehicle

Post by Ormu » Fri Apr 01, 2011 7:12 am

Yep, Rhino is not a multipurpose vehicle. It's good against host stations and buildings but nothing else. But I still think that Firefly is the least useful Resistance vehicle.
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Re: worst multi-use vehicle

Post by superbob1998 » Sat Apr 02, 2011 3:25 am

Well, I think that the Rock Sled is.

It is just a kamakazi truck.

It can't destroy other vehicles, well, not without blowing up.

AND THE FIREFLY HAS MANY PURPOSES, TOO. :mrgreen:
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Re: worst multi-use vehicle

Post by garry's waffle » Mon Apr 04, 2011 9:24 am

Sometimes you can annoy the Taerkastens with your mass of fireflies. it is very fun.

Even hetzels would try hard to destroy them all.

and the most good thing. you can make them waste Serp. which ones are much expensive than firefly :D

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Re: worst multi-use vehicle

Post by Kreptox » Sat Jun 11, 2011 11:25 pm

Firefly is worst, cuz they don't follow me ? -.-

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Re: worst multi-use vehicle

Post by Edward Fox » Sat Jun 11, 2011 11:48 pm

That would depend on whether or not it is user controlled.

If I am in command than it would be the firefly as those things are far too weak.

If I am creating a squadron of drones than it would be the hornet. They are awkward and the extra punch is barley worth the cost. Better to build a squadron of wasps.
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