Urban Assault 2

Urban Assault is an old game and its rare blend of FPS and RTS deserves to be seen again. For those of you who want to start/coordinate projects to make an Urban Assault 2, this is a dedicated forum for you!
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superbob1998
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Re: Urban Assault 2

Post by superbob1998 » Sun Dec 26, 2010 6:42 pm

Swearing is bad for the Enviroment.

IT HURTS THE WHALES!

Also, you have made a very weird argument.

ALSO, INNER LOOP, you should read this.

Go to section 2.5.

YOU HAVE BROKEN A RULE! :o

Never, ever, EVER! Do that again or there will be consquences. :x

JK. :lol:
Last edited by superbob1998 on Mon Dec 27, 2010 12:24 am, edited 1 time in total.
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Re: Urban Assault 2

Post by Inner Loop » Sun Dec 26, 2010 7:02 pm

superbob1998 wrote: ALSO, INNER LOOP, you should read viewtopic.php?f=2&t=25]this.
Ah, that's a shame, spongebob, I can't seem to click your link, i'm wondering what could've gone wrong, might call Inspector Morse for further investigation...

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Re: Urban Assault 2

Post by superbob1998 » Mon Dec 27, 2010 12:23 am

Oh, sorry, I forgot to add something, let me change it....
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Re: Urban Assault 2

Post by Roland985 » Mon Dec 27, 2010 12:41 am

Inner Loop wrote:
superbob1998 wrote: ALSO, INNER LOOP, you should read viewtopic.php?f=2&t=25]this.
Ah, that's a shame, spongebob, I can't seem to click your link, i'm wondering what could've gone wrong, might call Inspector Morse for further investigation...
Here, it works now:
viewtopic.php?f=2&t=25

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Re: Urban Assault 2

Post by Sukhoi35 » Thu Dec 30, 2010 8:23 pm

Darth_Cthulhu wrote:Hi there :)
I hope this wouldn't sound too arrogantly, but
I am doing UA2 now :)
Let me explain.
I am writing a game engine. Progress is very good. Working rendering and input. I've already played miniature game i written by sligthly modifying my sources :)
Well, in a month-two, i hope, there will be some alpha to show you.
My roadmap to version 0.1 is:
  1. Console management of game (~ and write commands)
  • Stability (app must work in WinXP, Vista and 7 without upgrading .Net and installing MS Visual Studio runtime, though now it must have runtime - it's debug (: )
  • Loading meshes (I haven't decided which model format to use, now it's just .x)
  • Sounds'n'music (i have sources from other project, but i'm not in a hurry to implement it, as i have debug to do )
  • demo level, as i've not decided and designed levels and such.
There will be some cylinders like target host stations in training levels. Ability to control them and stuff i didn't think about yet. All i can say now - i'll do my best to make a working alpha.
Now.
I want you to help me with:
  1. Which model and texture format should i use? (Freeware of course)
  • How to design level? How do you see it's file structure and scripting?

This is what i need now.
I need also:
  1. All your thoughts about gameplay and design
  • Modellers and models (Now in .x, later - in chosen format)
I know that it's not easy. I must tell that alpha will be ready in month as i described only in case if i work hard on it and nobody distracts me, which is possible only in perfect world we aint living in.

I would be glad to hear your criticism, advice and support



I am also willing to take part in a UA-2 project. Right now, I had some experience in C and Java, however, I am sure, that I can attribute a little bit on programming, and, most importantly, 3D-modelling.

I have been making an own expansion for vanilla C&C Generals. This expansion aimes at adding a realistic Russia into the game (not one, which aims at attacking Europe).

Here are screenshots, portraying units which I made:

Image

Image

Image

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Re: Urban Assault 2

Post by superbob1998 » Thu Dec 30, 2010 11:05 pm

Awesome Job!

I think that I will start to learn programming.

When I do, I will try to design a new UA, and maybe a background concept for a new idea in gaming.

The game may be how UA was, but it may be different, more of a before story.

I will try to look up something.... 8-)
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Re: Urban Assault 2

Post by Roland985 » Fri Dec 31, 2010 1:52 am

superbob1998 wrote:
I think that I will start to learn programming.
Cool, Get back to us in about 5 years....

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Re: Urban Assault 2

Post by leftylink » Fri Dec 31, 2010 6:00 pm

Roland985 wrote:
superbob1998 wrote:
I think that I will start to learn programming.
Cool, Get back to us in about 5 years....
Ten, rather: Teach Yourself Programming in Ten Years
~Leftylink, the former Useless Bystander Admin.
Retired from UA since university. May play again someday...

"SERP RUSH KEKEKEKEKEKEKEKE!!!"
"OMG I SAID NO RUSH 15 MINS!!!!!!" *dies*

Proud creator of the Urban Assault Campaign Guides [Resistance] [Ghorkov] [Taerkasten], the Urban Assault LDF Reader, and the Excel maps

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Re: Urban Assault 2

Post by Roland985 » Sat Jan 01, 2011 3:05 am

Nah, I think its possible in 5 years...

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superbob1998
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Re: Urban Assault 2

Post by superbob1998 » Sat Jan 01, 2011 6:47 am

Hmmmm............

Well, I GOT TIME! 8-)

So, uh, um, duh, gurf, uh, so, I hope that Urban Assault 2 is going quite well.

I SURE HOPE SO! :mrgreen:
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