
Microsoft Urban Assault Reloaded needs help
- dragonfire967
- Turantul 1 (Veteran)
- Posts: 43
- Joined: Wed May 29, 2013 3:27 pm
Re: Microsoft Urban Assault Reloaded needs help
yea someday... in the meantime, my company is in the process of developing a different game. 


[i161.photobucket.com/albums/t239/Dragonfire967/f9f19715-6fad-4df8-8cd4-aebfddd21b3d_zps335baf10.jpg[/img]
Re: Microsoft Urban Assault Reloaded needs help
I don't want to go off topic but can you say something about your company's other project? Urban-Assault-like or a completely different genre?dragonfire967 wrote:yea someday... in the meantime, my company is in the process of developing a different game.
You either taste, feel, and smell the intoxication of freedom and revolt, or sink into the miasma of despair and apathy. You are either a rebel or a slave. - Chris Hedges
- Thomas Fredson
- Emperor of the Mykonians (Veteran)
- Posts: 573
- Joined: Sun Feb 22, 2009 8:22 pm
- Location: France
- Contact:
Re: Microsoft Urban Assault Reloaded needs help
I think you should make a post about your company in the General Chat section! 

://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png[/img]
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB2.png[/img]
://i163.photobucket.com/albums/t318/Al-Khabir/UrbanAssaultSig4.gif[/img]
Also administrator of UAFr Board
The Big Mistake album in progress! (ABORTED)
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB2.png[/img]
://i163.photobucket.com/albums/t318/Al-Khabir/UrbanAssaultSig4.gif[/img]
Also administrator of UAFr Board
The Big Mistake album in progress! (ABORTED)
- dragonfire967
- Turantul 1 (Veteran)
- Posts: 43
- Joined: Wed May 29, 2013 3:27 pm
Re: Microsoft Urban Assault Reloaded needs help
ill see about doing that sometime later this week.
As for the game, it has nothing to do with MSUA, but is more of a survival action-adventure type game... Let it suffice to say... remote island, your alone... hungry creatures wanting you for dinner.
As for the game, it has nothing to do with MSUA, but is more of a survival action-adventure type game... Let it suffice to say... remote island, your alone... hungry creatures wanting you for dinner.

[i161.photobucket.com/albums/t239/Dragonfire967/f9f19715-6fad-4df8-8cd4-aebfddd21b3d_zps335baf10.jpg[/img]
- dragonfire967
- Turantul 1 (Veteran)
- Posts: 43
- Joined: Wed May 29, 2013 3:27 pm
Re: Microsoft Urban Assault Reloaded needs help
Ok... After spending about a month now of trying to contact Microsoft Legal, I have still not been able to get an answer from them. The emails are sent, and awaiting reply, and this project is on hold until further notice. Once I receive any news, good or bad, I will give you guys an update. Until then, I will be busy working on our current project, and may not be active on the forums here during this time.

[i161.photobucket.com/albums/t239/Dragonfire967/f9f19715-6fad-4df8-8cd4-aebfddd21b3d_zps335baf10.jpg[/img]
- Brachy UA FREAK
- Turantul 1 (Veteran)
- Posts: 1043
- Joined: Tue Jul 08, 2008 6:23 pm
- Location: Austria or next to a Parasite
Re: Microsoft Urban Assault Reloaded needs help
Microsoft .... maybe try with some knid of other source of attention for microsoft?
GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
://i529.photobucket.com/albums/dd333/pete_kaboom/X01-Quadda.gif
Myko Mod [MID] back alive after long hiatus!
Or
I LL QUADDA YOU
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
://i529.photobucket.com/albums/dd333/pete_kaboom/X01-Quadda.gif
Myko Mod [MID] back alive after long hiatus!
- dragonfire967
- Turantul 1 (Veteran)
- Posts: 43
- Joined: Wed May 29, 2013 3:27 pm
Re: Microsoft Urban Assault Reloaded needs help
Sorry for not being on here much, been busy with our current title. Just wanted to give you guys an update.
I just got an email back from Microsoft legal, and they wish to talk to me more regarding this before they make a decision. I am scheduling a call conference with them for either this week or next to go over the details, so hope for the game still lives.
One thing I do want to mention. As of right now, I have limited staff for modeling and design to allocate to this game due to our current title we are working on, so if anyone is interested in helping with the design, modeling, and some coding, it would be much appreciated. Keep in mind any and all applicants I take on would need to fill out an NDA (Non-Disclosure Agreement), and would be paid for their work upon release of the title based on how much it makes (We have not released our first title yet, so we don't have any revenue coming in yet to afford hourly or monthly wages as of yet). If you are interested, please send me an email with your resume and examples of work to b.matthews@chaoticrealmstudios.com and I will look it over.
I will keep everyone here updated with the status of my talk with Microsoft here.
I just got an email back from Microsoft legal, and they wish to talk to me more regarding this before they make a decision. I am scheduling a call conference with them for either this week or next to go over the details, so hope for the game still lives.
One thing I do want to mention. As of right now, I have limited staff for modeling and design to allocate to this game due to our current title we are working on, so if anyone is interested in helping with the design, modeling, and some coding, it would be much appreciated. Keep in mind any and all applicants I take on would need to fill out an NDA (Non-Disclosure Agreement), and would be paid for their work upon release of the title based on how much it makes (We have not released our first title yet, so we don't have any revenue coming in yet to afford hourly or monthly wages as of yet). If you are interested, please send me an email with your resume and examples of work to b.matthews@chaoticrealmstudios.com and I will look it over.
I will keep everyone here updated with the status of my talk with Microsoft here.

[i161.photobucket.com/albums/t239/Dragonfire967/f9f19715-6fad-4df8-8cd4-aebfddd21b3d_zps335baf10.jpg[/img]
- Brachy UA FREAK
- Turantul 1 (Veteran)
- Posts: 1043
- Joined: Tue Jul 08, 2008 6:23 pm
- Location: Austria or next to a Parasite
Re: Microsoft Urban Assault Reloaded needs help
These are good news ;P maybe microsoft itself get hookedu p with the idea 

GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
://i529.photobucket.com/albums/dd333/pete_kaboom/X01-Quadda.gif
Myko Mod [MID] back alive after long hiatus!
Or
I LL QUADDA YOU
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
://i529.photobucket.com/albums/dd333/pete_kaboom/X01-Quadda.gif
Myko Mod [MID] back alive after long hiatus!
- dragonfire967
- Turantul 1 (Veteran)
- Posts: 43
- Joined: Wed May 29, 2013 3:27 pm
Re: Microsoft Urban Assault Reloaded needs help
Just finished filling out and submitting an NDA to Microsoft. As of now, any information I give out at this point will be non-confidential, and I will be unable to release any details related to the game itself. Waiting to hear back from legal now in regards to setting up a phone conference.

[i161.photobucket.com/albums/t239/Dragonfire967/f9f19715-6fad-4df8-8cd4-aebfddd21b3d_zps335baf10.jpg[/img]
Re: Microsoft Urban Assault Reloaded needs help
UA had great qualities for his time. He had failed.
For have probed in depth his files, I can say this:
> A continuation was planned, but was canceled.
> The end of the project was brutal (visible in some incomplete files).
The principle has not rained at the period. Now again, the apocalyptic world is a common scenario, current.
We see it again, and again ...
To make unstick a franchise, is needed something new, from unpublished work. Something little ordinary, which makes you want to stay for very long. A game which has a soul, and that makes you want to get involved in it.
UA is a passion for some fans, but I doubt that a continuation has a success. Many current games fail, because based on existing titles (example : SWTOR). People know and it is a repeat. A lack of creativity.
Many people, besides, compares severely continuation / original. If you do not offer the same thing much better (good factions stories, massive customization ...), the product can only be very badly received..
Unless you're really passionate, you will lose your money. Competition is severe. Something that does not stand out ... cannot encourage the purchase.
In your place, I will create something new, additive, which can excite the customer and don’t repeat the same mistakes that other titles: poor history, farm, known principle, exhaustion, bad endgame, etc..
Tip: start on a new basis, learn about the points which killed the other franchises, not to repeat the same mistakes.
For have probed in depth his files, I can say this:
> A continuation was planned, but was canceled.
> The end of the project was brutal (visible in some incomplete files).
The principle has not rained at the period. Now again, the apocalyptic world is a common scenario, current.
We see it again, and again ...
To make unstick a franchise, is needed something new, from unpublished work. Something little ordinary, which makes you want to stay for very long. A game which has a soul, and that makes you want to get involved in it.
UA is a passion for some fans, but I doubt that a continuation has a success. Many current games fail, because based on existing titles (example : SWTOR). People know and it is a repeat. A lack of creativity.
Many people, besides, compares severely continuation / original. If you do not offer the same thing much better (good factions stories, massive customization ...), the product can only be very badly received..
Unless you're really passionate, you will lose your money. Competition is severe. Something that does not stand out ... cannot encourage the purchase.
In your place, I will create something new, additive, which can excite the customer and don’t repeat the same mistakes that other titles: poor history, farm, known principle, exhaustion, bad endgame, etc..
Tip: start on a new basis, learn about the points which killed the other franchises, not to repeat the same mistakes.