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Re: Reboot of Urban Assault

Posted: Wed Jan 21, 2015 10:29 pm
by Mike_90
Please tell me there's some good news on the development. :roll:

Re: Reboot of Urban Assault

Posted: Mon Feb 16, 2015 2:02 am
by Keitan14
If this does ever get made, could we see a Steam release? I'd pay for it!
I mean, Microsoft doesn't even remember the franchise anymore, so they may not even care we made a sequel as fans... but, if this doesn't work, can we somehow ask Microsoft to make an official sequel? Or if anyone knows the devs?

Re: Reboot of Urban Assault

Posted: Mon Feb 16, 2015 4:03 pm
by DaMoS
I'm not sure if there is anybody still working on that even :cry:

Re: Reboot of Urban Assault

Posted: Sat Mar 07, 2015 8:09 pm
by Samsaah
I did already get excited seeing this thread, but then there were no anything tangible content and author has been inactive for three months :(
It is pity how much many promising projects start and die prematurely or are just talk.

Re: Reboot of Urban Assault

Posted: Sat Mar 21, 2015 2:35 pm
by LloydJara
Its seems that he won`t come back or he failed to convince Microsoft.Shame as we all got exited with this...

Re: Reboot of Urban Assault

Posted: Sat Mar 21, 2015 3:56 pm
by Ormu
Let's just wait, this isn't the first time when dragonfire967 has been away for several months.


Btw, just a little suggestion: if you want some new ideas, perhaps take a look at Battlezone and BZ II? They're FPRTS games like UA and many of their players know UA too.

Re: Reboot of Urban Assault

Posted: Wed Mar 25, 2015 1:58 pm
by pete_kaboom
Pretty much, let's just wait for it. Worst case scenario, we're no better off than before. Besides, nothing really bars us from making a fan sequel (as long as we don't sell it), aside from the lack of artists interested (since I think we have enough technical people & developers to figure out & make the base game :lol: ), regardless of whether MS is willing to sell the rights or not. If the developers want to keep safe & keep their identities confidential enough, the most MS can do (if they get a bit uppity) is to send off a cease & desist letter, then the game can just be taken down & distributed through other channels & the devs can discard their pseudonyms.

But yeah, patience is key, otherwise take action ;)

Re: Reboot of Urban Assault

Posted: Fri Apr 03, 2015 3:46 pm
by LloydJara
Ormu wrote:Let's just wait, this isn't the first time when dragonfire967 has been away for several months.


Btw, just a little suggestion: if you want some new ideas, perhaps take a look at Battlezone and BZ II? They're FPRTS games like UA and many of their players know UA too.
Hope he returns as he seems to be the only hope for rebooting UA,none of us could create an independient game as we dont have such knowledge (At least for creating something very similar to UA) unless we ask somebody else to help us on the development of it,yet if we did that the game couldnt be similar to UA (either on mechanics or because it would be copyrighted unless MS gave us the rights)

In the best case,he will come back saying he convinced MS and UA 2 is beign developed.