A short guide follows. This information comes mostly from the German level guide.
It is a good idea to back up all levels before using this tool.
To use the editor, put it into the folder where UA is installed. Then launch it from command line:
Code: Select all
where X is a level number. For example, 34 for Two Hills.
The tool uses (partially) the same configuration as the game, and it might be necessary to use hardware rendering. Otherwise it may fail to start. It seems that it uses resolution of 640x480, no matter what is configured and used by the game.
The tool itself is rather self-explaining. The interface is almost identical to the game interface. You can create squads using the ordinary create menu. On top of it, there are three menus that allow typ_map (sectors), ownership map and height map editing.
The only tricky part is saving your works but luckily it's explained in the guide too. Simply press + key on the numpad to save the level.
TerraTools level guide, German edition wrote:Gespeichert wird über den Button + auf dem Nummernblock. Häufig speichern! Es gibt leider
keine un-do Funktion.