A smart player is an alive player.

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imranies
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Re: A smart player is an alive player.

Post by imranies » Sun Oct 04, 2009 1:20 pm

huhu that's kinda cold...i like using resistance ;P

still, i like using resistance in all of the maps. i guess i just like resistance ;P

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Re: A smart player is an alive player.

Post by Roland985 » Tue Apr 13, 2010 5:59 am

Back to the topic, the best tactics are not always the main point, you also have to accommodate for the annoying enemy attacks that your attack units always engage, and lose, that was one example, what other factors do you guys have to accommodate for?

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Re: A smart player is an alive player.

Post by Thomas Fredson » Tue Apr 13, 2010 7:46 am

Maybe the variable intelligence of the guy in front of you... you don't play against a CPU as you will play against a human...
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Re: A smart player is an alive player.

Post by Roland985 » Wed Apr 14, 2010 2:38 am

Not only that, but is he using a keyboard, or a joystick?

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Re: A smart player is an alive player.

Post by Thomas Fredson » Wed Apr 14, 2010 8:41 pm

He's got emotion, so his reactions won't be the same as a computer... and that makes the game spicy! :D
://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png[/img]
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Re: A smart player is an alive player.

Post by Roland985 » Thu Apr 15, 2010 1:21 am

Yeah, make him angry and see the big units, as he changes tactics from light and speedy, to massive IBS's and big tanks!

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Re: A smart player is an alive player.

Post by MarcOlle » Thu Apr 22, 2010 6:14 pm

But, when you are under attack you feel angry, right?
Trying to do a comeback...
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Re: A smart player is an alive player.

Post by Roland985 » Fri Apr 23, 2010 6:44 am

yep, and that anger spurrs you on from using light and frisky attacks to heavy units.

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Re: A smart player is an alive player.

Post by CuSToM_94 » Thu Jan 05, 2012 11:50 am

usually when I play online i create some vehicles to conquer some sectors then annoy my enemy with some cheap annoying vehicles

then try to destroy his power stations and then use a rocksled or rhino or a good tank that is great against hoststations

but the most annoying thing is when the opponent controls a Tien-Ying7 because it's fast and have high fire rate

or a group of hetzels coming and you figure out too late that they are attacking your base :\

another good strategy to use with taers is to create some some scoutes and send them near enemy base

then create about 50-60 serps and put the aggressive level to "2" then control a scout and go to enemy base and try not to die and send the

serps to hoststation and watch the destruction :D
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Re: A smart player is an alive player.

Post by Brachy UA FREAK » Thu Jan 05, 2012 6:07 pm

well against serprush you should just beam away at half of the serp mass... or shoot the scout...or whatever

dying to this is just lame...
GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU

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