a situation we all faced...

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imranies
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a situation we all faced...

Post by imranies » Sun Oct 04, 2009 11:01 am

Remember those times where we're really low on energy, no power stations, all of our units are beaten up, and we only got around 800 energy left? This is where we plan our attack strategy like we never plan before.

So, how about we share our survival strategy and attack strategy, in extremely low energy situations?

My survival strategy: early in the game, I usually explore all of the map and find uncharted power stations that I can use as a back up, in case somehow my main base is destroyed by a massive attack from the enemy (big groups of quaddas or hetzels). i also usually plan my attack strategy as effective as possible, using as low energy as possible, so when something goes wrong I got more energy in reserved

My attack strategy: when in extremely low energy situations, firstly i gather info on the weakness in my enemy's defenses. then I create 1 rhino and tried to slip it through the enemy's defenses to take some shots at the enemy host station. rhino usually is fast enough to avoid most of the enemy's gunfire, except a few units (speedy, weasel, etc)

if not enough energy to even get a rhino, i create 1 wasp / warhammer / falcon, and just try my best to slip the enemy's defenses and try to attack the host station using that 1 unit. if you good enough in controlling, you can avoid most of the enemy's attacks, and even avoid some gunfire from the host station itself

right, those are some of my strategies in very low energy situations. how about you guys? ;)

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Re: a situation we all faced...

Post by Brachy UA FREAK » Sun Oct 04, 2009 11:04 am

a surival map ++++++++++1
excellent idea
that could bring in new knid of gamnig for multiplayer and singleplayer.

you have 5 energy and no sinlge pwoerstatino anywhere the thing is to keep balance.
GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU

://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
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Re: a situation we all faced...

Post by imranies » Sun Oct 04, 2009 1:23 pm

hmm...keep balance? can u give some examples? ;P

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Re: a situation we all faced...

Post by Leo » Mon Oct 05, 2009 1:00 am

hey you know what your stragedy is I've done it before but..

it doesn't work that well and hardly even succeeds
://i529.photobucket.com/albums/dd333/pete_kaboom/TaerkastensUB1.png[/img]
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Re: a situation we all faced...

Post by imranies » Tue Oct 06, 2009 9:26 am

actually this strategy is good in single play, and probably not good in multi play. if what you mean is in multiplay, then u're right

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Re: a situation we all faced...

Post by Brachy UA FREAK » Tue Oct 06, 2009 6:10 pm

i thoguht of both but i didn'T include the lag so well in singleplayer it can get hilarious :D
1 quadda kills 4 HS and 8 flaks :P
GET YOUR HANDS OFF FROM THAT PARASITE!
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I LL QUADDA YOU

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Re: a situation we all faced...

Post by imranies » Tue Oct 06, 2009 10:25 pm

yup...a lag kill me once. one of my opponent (very expert UA player) just rush through my defenses with his HS, create some quaddas, everything goes lag for 5 sec, then i found myself on the ground (host station destroyed) :lol:

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Re: a situation we all faced...

Post by Brachy UA FREAK » Sun Oct 11, 2009 8:22 am

^^ well lag sucks thats a probelm we have with UA :(
GET YOUR HANDS OFF FROM THAT PARASITE!
Or
I LL QUADDA YOU

://i529.photobucket.com/albums/dd333/pete_kaboom/MykoniansUB1.png
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Re: a situation we all faced...

Post by imranies » Sun Oct 11, 2009 1:19 pm

yap, that's true :P when lags, a hetzel can fly as fast as a scout :lol:

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Re: a situation we all faced...

Post by Roland985 » Tue Oct 13, 2009 10:04 am

I always like sending in 1 unit that can dodge flak and take down defences, either a hetzel or wasp.
Then send in the limited units you have.

Defence is the jaguar if ground attack, and the falcon for air.

if the taers, make lots of the eisenhans for the ground, lots of hetzels in the air, the phantom is not suited for that!

I use a brons later in the game though.

Ive always wondered why the tearks can make bronses anywhere while the resistian HS can't, only in command and tearkast.

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