Urban Assault Building and Vehicle Stats

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Urban Assault Building and Vehicle Stats

Post by leftylink » Thu Jan 21, 2010 11:26 pm

I know I have this same data posted in the individual faction sections, but I thought putting them all together here would be more helpful.
Supposedly I shouldn't be updating these anymore, so both this one and the individual ones should all remain up-to-date. In case of a conflict, prefer the stats listed in this one.
Leftylink's Urban Assault Unit Data Listing v1.1.2

Updated 6/30/2009

Copyright © 2009 Lefty Link.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

=====Factions and Units=====

This section lists the units and buildings each faction can create.

All figures are base, ignoring technology upgrades.
Shot time x/y is shorthand for x for computer shot, y for human shot.
Shot time is in milliseconds.
x~y is shorthand for "x through y, inclusive".

-----Resistance (Faction 1)-----

-Host Station: Resistance Host (Unit 56)
Shield: 1% (Increases from 1~55% through course of game)
Radar: 3

-Station Guns (Units 90~93)
Energy: 40
Shield: 100%
Wpn ID: 90~93
Wpn Energy: 40
Shot Time: 950/350
Attack Multiplier: x1.0

-Weasel (Unit 1)
Energy: 75
Shield: 35%
Radar: 1
Wpn ID: 1
Wpn Energy: 30
Shot Time: 1000/650
Attack Multiplier: Tanks x0.7, Host Stations x0.5
Homing Weapon

-Jaguar (Unit 2)
Energy: 100
Shield: 60%
Radar: 1
Wpn ID: 2
Wpn Energy: 120
Shot Time: 200/200
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5
Salvo shots: 2
Salvo time: 1000

-Tiger (Unit 3)
Energy: 220
Shield: 75%
Radar: 2
Wpn ID: 3
Wpn Energy: 400
Shot Time: 3000/1500
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5

-Falcon (Unit 4)
Energy: 190
Shield: 40%
Radar: 1
Wpn ID: 4
Wpn Energy: 300
Shot Time: 3000/1000
Attack Multiplier: Tanks x0.4, Helicopters x1.6, Planes x1.5, Host Stations x0.4

-Marauder (Unit 5)
Energy: 225
Shield: 30%
Radar: 2
Wpn ID: 5
Wpn Energy: 600
Shot Time: 2000/2000
Attack Multiplier: Tanks x1.5

-Wasp (Unit 6)
Energy: 90
Shield: 40%
Radar: 1
Wpn ID: 6
Wpn Energy: 200
Shot Time: 1800/900
Attack Multiplier: Tanks x1.5, Planes x0.5

-Warhammer (Unit 7)
Energy: 340
Shield: 28%
Radar: 1
Wpn ID: 7
Wpn Energy: 400
Shot Time: 2200/1200
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x1.5, Host Stations x0.3
Homing Weapon

-Scout (Unit 9)
Energy: 50
Shield: 50%
Radar: 4

-Firefly (Unit 10)
Energy: 50
Shield: 65%
Radar: 1
Wpn ID: 10
Wpn Energy: 50
Shot Time: 800/550
Attack Multiplier: Tanks x1.5, Planes x0.5

-Rock Sled (Unit 11)
Energy: 400
Shield: 20%
Radar: 1
Kamikaze Energy: 15000

-Rhino (Unit 12)
Energy: 400
Shield: 1%
Radar: 1
Wpn ID: 12
Wpn Energy: 3400
Shot Time: 20000/10000
Attack Multiplier: x1.0

-Dragonfly (Unit 14)
Energy: 400
Shield: 75%
Radar: 2
Wpn ID: 14
Wpn Energy: 150
Shot Time: 200/350
Attack Multiplier: Tanks x1.5, Planes x0.5

-Hornet (Unit 15)
Energy: 150
Shield: 65%
Radar: 1
Wpn ID: 15
Wpn Energy: 450
Shot Time: 2000/1000
Attack Multiplier: Tanks x1.5, Planes x0.5
Homing Weapon

-Fox (Unit 16)
Energy: 95
Shield: 50%
Radar: 1
Wpn ID: 16
Wpn Energy: 100
Shot Time: 2100/1100
Attack Multiplier: Tanks x0.7, Host Stations x0.65
Homing Weapon

-Gigant (Unit 133)
Energy: 550
Shield: 50%
Radar: 1
Wpn ID: 27
Wpn Energy: 310
Shot Time: 300/400
Attack Multiplier: Tanks x0.3, Helicopters x0.7, Planes x0.7
See "Dark Zone" for this unit

-Bronsteijn (Unit 134)
Energy: 500
Shield: 25%
Radar: 1
Wpn ID: 20
Wpn Energy: 1200
Shot Time: 1000/3000
Attack Multiplier: Planes x0.5, Host Stations x0.8
See "Command & Taerkast" for this unit

-Power Station 1 (Building 63)
Power Rating: 2 [50]

-Power Station 1+ (Building 1)
Power Rating: 4 [128]

-Power Station 2 (Building 11)
Power Rating: 4 [128]
Flak Gun (Units 104, 105)
Energy: 160
Shield: 80%
Radar: 1
Wpn ID: 100
Wpn Energy: 70
Shot Time: 1500/800
Attack Multiplier: Tanks x1.5

-Power Station 2+ (Building 64)
Power Rating: 6 [192]
Flak Gun (Units 104, 105)
Energy: 160
Shield: 80%
Radar: 1
Wpn ID: 100
Wpn Energy: 70
Shot Time: 1500/800
Attack Multiplier: Tanks x1.5

-Flak Station 1 (Building 28)
Flak Gun (Unit 96)
Energy: 92
Shield: 92%
Radar: 1
Wpn ID: 96
Wpn Energy: 40 x2
Shot Time: 700/600
Attack Multiplier: x1.0

-Flak Station 2 (Building 2)
Flak Gun (Units 100~103)
Energy: 160
Shield: 80%
Radar: 1
Wpn ID: 100
Wpn Energy: 70
Shot Time: 1500/800
Attack Multiplier: Tanks x1.5

-Radar Station 1 (Building 3)
Radar (Unit 109)
Energy: 400
Shield: 90%
Radar: 10

-Radar Station 2 (Building 54)
Radar (Unit 98)
Energy: 400
Shield: 98%
Radar: 15

-----Sulgogars (Faction 2)-----

-Host Station: Sulgogar Queen (Unit 61)
Shield: 40%
Radar: 2

-Station Gun (Unit 79)
Energy: 40
Shield: 100%
Wpn Energy: 600
Wpn ID: 72
Shot Time: 5000/1000
Attack Multiplier: Tanks x1.5, Host Stations x2.0
Homing Weapon

-Mean Green (Unit 71)
Energy: 200
Shield: 30%
Radar: 1
Wpn Energy: 3000
Wpn ID: 71
Shot Time: 900/900
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x2.0
Homing Weapon

-Slime Lord (Unit 72)
Energy: 300
Shield: 50%
Radar: 1
Wpn Energy: 600
Wpn ID: 72
Shot Time: 5000/1000
Attack Multiplier: Tanks x1.5, Host Stations x2.0
Homing Weapon

-Blue Spore (Unit 73)
Energy: 60
Shield: 3%
Radar: 1
Wpn Energy: 150
Wpn ID: 73
Shot Time: 777/777
Attack Multiplier: Tanks x2.0, Planes x0.5, Host Stations x0.1
Suicide unit

-Little Brother (Unit 74)
Energy: 60
Shield: 20%
Radar: 4

-----Mykonians (Faction 3)-----

-Host Station: Myko Host (Unit 58)
Shield: 40%
Radar: 3

-Station Gun (Unit 76)
Energy: 40
Shield: 100%
Wpn ID: 82
Wpn Energy: 300
Shot Time: 1000/1000
Attack Multiplier: x1.0

-Hourglass (Unit 63)
Energy: 500
Shield: 21%
Radar: 1
Wpn ID: 63
Wpn Energy: 800
Shot Time: 300/300
Attack Multiplier: Tanks x1.5, Planes x0.5, Host Stations x0.5
Salvo Shots: 4
Salvo Time: 3000

-X01 Quadda (Unit 64)
Energy: 190
Shield: 58%
Radar: 1
Wpn ID: 64
Wpn Energy: 290
Shot Time: 350/550
Attack Multiplier: Tanks x0.5, Host Stations x1.5

-5PO Air Prism (Unit 65)
Energy: 140
Shield: 56%
Radar: 1
Wpn ID: 65
Wpn Energy: 280
Shot Time: 390/390
Attack Multiplier: Tanks x1.5, Planes x0.5
Salvo Shots: 3
Salvo Time: 3000

-Static (Unit 66)
Energy: 350
Shield: 1%
Radar: 1
Wpn ID: 66
Wpn Energy: 70
Shot Time: 500/300
Attack Multiplier: Tanks x1.5, Host Stations x0.5

-Radar (Unit 67)
Energy: 55
Shield: 10%
Radar: 4

-Ground Cube (Unit 68)
Energy: 95
Shield: 25%
Radar: 1
Wpn ID: 68
Wpn Energy: 50
Shot Time: 700/400
Attack Multiplier: Tanks x0.7, Host Stations x0.7
Homing Weapon

-Air Stick (Unit 69)
Energy: 300
Shield: 10%
Radar: 1
Wpn ID: 69
Wpn Energy: 60
Shot Time: 300/300
Attack Multiplier: Helicopters x1.5, Planes x1.5

-Bomber (Unit 70)
Energy: 450
Shield: 1%
Radar: 2
Wpn ID: 70
Wpn Energy: 600
Shot Time: 2000/1000
Attack Multiplier: Tanks x1.5
Ohp, someone got lazy when naming this thing...

-Crusher (Unit 145)
Energy: 150
Shield: 15%
Radar: 1
Wpn ID: 62
Wpn Energy: 20
Shot Time: 150/150
Attack Multiplier: Tanks x0.4, Helicopters x1.6, Planes x1.3, Host Stations x0.2
Salvo Shots: 7
Salvo Time: 2000

-"MykoPower" Power Station (Building 10)
Power Rating: 3 [68]

-"MykoFlak" Flak Station (Building 13)
Flak Gun (Unit 113)
Energy: 100
Shield: 90%
Radar: 1
Wpn ID: 117
Wpn Energy: 300
Shot Time: 1500/1500
Attack Multiplier: Helicopters x1.5, Planes x1.5

-"Myk Radar Station" Radar Station (Building 72)
Radar (Unit 140)
Energy: 400
Shield: 90%
Radar: 10

-----Taerkastens (Faction 4)-----

-Host Station: Flying Fortress (Unit 60)
Shield: 40%
Radar: 3

-Station Gun (Unit 78) x4
Energy: 40
Shield: 100%
Wpn ID: 81
Wpn Energy: 200
Shot Time: 1700/1200
Attack Multiplier: x1.0

-Host Station: Flying Fortress, Metropolis Dawn version (Unit 178)
Shield: 60%
Radar: 3
NOTE: This unit is used for the PLAYER in Metropolis Dawn. The computer still uses unit 60.

-Station Gun (Unit 149) x4
Energy: 40
Shield: 100%
Wpn ID: 87
Wpn Energy: 100
Shot Time: 1700/1200
Attack Multiplier: x1.0

-Phantom (Unit 8)
Energy: 300
Shield: 80%
Radar: 1
Wpn ID: 8
Wpn Energy: 500
Shot Time: 2500/2500
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x1.5, Host Stations x0.5

-Eisenhans (Unit 32)
Energy: 110
Shield: 80%
Radar: 1
Wpn ID: 32
Wpn Energy: 180
Shot Time: 2300/1100
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5

-Hetzel (Unit 33)
Energy: 180
Shield: 77%
Radar: 1
Wpn ID: 33
Wpn Energy: 80
Shot Time: 333/333
Attack Multiplier: Tanks x1.5, Planes x0.5

-Bronsteijn (Unit 34)
Energy: 400
Shield: 25%
Radar: 1
Wpn ID: 34
Wpn Energy: 1200
Shot Time: 1000/3000
Attack Multiplier: Planes x0.5

-Ormu-Scout (Unit 35)
Energy: 70
Shield: 50%
Radar: 4

-Serp (Unit 36)
Energy: 90
Shield: 45%
Radar: 1
Wpn ID: 36
Wpn Energy: 400
Shot Time: 500/500
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x1.5
Homing Weapon
Suicide unit

-Leonid (Unit 37)
Energy: 280
Shield: 86%
Radar: 1
Wpn ID: 37
Wpn Energy: 410
Shot Time: 3200/1700
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5

-Mnosjetz (Unit 38)
Energy: 200
Shield: 77%
Radar: 1
Wpn ID: 38
Wpn Energy: 500
Shot Time: 1800/1800
Attack Multiplier: Tanks x1.5

-Zeppelin (Unit 131)
Energy: 500
Shield: 95%
Radar: 5
Wpn ID: 18
Wpn Energy: 3000
Shot Time: 10000/7000
Attack Multiplier: Tanks x1.5

-Thor's Hammer (Unit 143)
Energy: 450
Shield: 89%
Radar: 1
Wpn ID: 39
Wpn Energy: 1700
Shot Time: 12000/9000
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5

-Ostwind (Unit 144)
Energy: 190
Shield: 84%
Radar: 1
Wpn ID: 40
Wpn Energy: 20
Shot Time: 150/150
Attack Multiplier: Tanks x0.3, Host Stations x0.4
Salvo Shots: 10
Salvo Time: 4200

-"TaerPower" Power Station (Building 53)
Power Rating: 2 [50]

-"TaerPower" Power Station (Building 17)
Power Rating: 4 [128]

-"TaerFlak" Flak Station (Building 31)
Flak Gun (Unit 108) x4
Energy: 170
Shield: 77%
Radar: 1
Wpn ID: 108
Wpn Energy: 210
Shot Time: 4500/3000
Attack Multiplier: Tanks x1.5

-Taerkasten Flak Station, weak version (Building 74)
Flak Gun (Unit 156) x4
Energy: 170
Shield: 77%
Radar: 1
Wpn ID: 109
Wpn Energy: 150
Shot Time: 4500/3000
Attack Multiplier: Tanks x1.5

-"Taer Radar Station" Radar Station (Building 73)
Radar (Unit 141)
Energy: 400
Shield: 90%
Radar: 10

-----Black Sect (Faction 5)-----

Steals units from other factions on the current map.
All units of this faction have "transparent" icons on the radar. They can be highlighted, clicked on, and targeted, but they are invisible otherwise.

-Host Station: Resistance Anvil (Unit 62)
Shield: 60%
Radar: 3

-Station Guns (Unit 94)
Energy: 80
Shield: 100%
Wpn ID: 94
Wpn Energy: 150
Shot Time: 3000/1000
Attack Multiplier: x1.0

-Station Guns (Unit 95)
Energy: 80
Shield: 100%
Wpn ID: 95
Wpn Energy: 300
Shot Time: 1200/700
Attack Multiplier: x1.0

-Power Station 1 (Building 63)
Power Rating: 2 [50]

-Power Station 1+ (Building 1)
Power Rating: 4 [128]

-"Flakstation" Flak Station (Building 18)
Flak Gun (Unit 115)
Energy: 80
Shield: 50%
Radar: 1
Wpn ID: 115
Wpn Energy: 300
Shot Time: 900/1000
Attack Multiplier: x1.0

-Radar Station 1 (Building 3)
Radar (Unit 109)
Energy: 400
Shield: 90%
Radar: 10

-----Ghorkovs (Faction 6)-----

-Host Station: Skorpio (Unit 57)
Shield: 40%
Radar: 3

-Station Guns (Unit 75) x3
Energy: 40
Shield: 100%
Wpn ID: 84
Wpn Energy: 170
Shot Time: 1500/1000
Attack Multiplier: x1.0

-Host Station: Tarantul (Unit 59)
Shield: 30%
Radar: 2

-Station Guns (Unit 77) x2
Energy: 40
Shield: 100%
Wpn ID: 83
Wpn Energy: 15
Shot Time: 1500/1000
Attack Multiplier: x1.0
NOTE: This seems to be the only enemy weapon that increases in strength as you progress through levels

-Host Station: Skorpio, Metropolis Dawn version (Unit 177)
Shield: 60%
Radar: 3
NOTE: This unit is used for the PLAYER in Metropolis Dawn. The computer still uses unit 57.

-Station Guns (Unit 155) x4
Energy: 40
Shield: 100%
Wpn ID: 86
Wpn Energy: 170
Shot Time: 1500/1000
Attack Multiplier: x1.0

-Host Station: Tarantul, Metropolis Dawn version (Unit 176)
Shield: 40%
Radar: 2
NOTE: This unit is used for the PLAYER in Metropolis Dawn. The computer still uses unit 59.

-Station Guns (Unit 154) x2
Energy: 40
Shield: 100%
Wpn ID: 85
Wpn Energy: 150
Shot Time: 1500/1500
Attack Multiplier: x1.0

-Speedy (Unit 22)
Energy: 150
Shield: 3%
Radar: 1
Wpn ID: 22
Wpn Energy: 50
Shot Time: 500/300
Attack Multiplier: Tanks x0.7, Host Stations x0.7
Homing Weapon

-Ying (Unit 23)
Energy: 80
Shield: 4%
Radar: 1
Wpn ID: 23
Wpn Energy: 30
Shot Time: 700/700
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x1.5, Host Stations x0.3

-Ghargoil (Unit 24)
Energy: 95
Shield: 55%
Radar: 1
Wpn ID: 24
Wpn Energy: 270
Shot Time: 2300/900
Attack Multiplier: Tanks x1.5, Planes x0.5

-Ghargoil 3 (Unit 25)
Energy: 200
Shield: 10%
Radar: 1
Wpn ID: 25
Wpn Energy: 100
Shot Time: 200/400
Attack Multiplier: Tanks x1.5
Salvo Shots: 7
Salvo Time: 5000

-Tekh-Trak (Unit 26)
Energy: 250
Shield: 70%
Radar: 1
Wpn ID: 26
Wpn Energy: 420
Shot Time: 2700/1200
Attack Multiplier: Helicopters x0.7, Planes x0.5, Host Stations x1.5

-Gigant (Unit 27)
Energy: 450
Shield: 35%
Radar: 1
Wpn ID: 27
Wpn Energy: 310
Shot Time: 300/400
Attack Multiplier: Tanks x0.3, Helicopters x0.7, Planes x0.7

-Ghargoil 2 (Unit 28)
Energy: 190
Shield: 60%
Radar: 1
Wpn ID: 28
Wpn Energy: 250 x2
Shot Time: 2500/1000
Attack Multiplier: Tanks x1.5, Planes x0.5

-Ghor-Scout (Unit 29)
Energy: 60
Shield: 5%
Radar: 4

-Gigant 2 (Unit 30)
Energy: 445
Shield: 35%
Radar: 1
Wpn ID: 27
Wpn Energy: 310
Shot Time: 300/400
Attack Multiplier: Tanks x0.3, Helicopters x0.7, Planes x0.7

-Tien-Ying 7 (Unit 31)
Energy: 350
Shield: 25%
Radar: 1
Wpn ID: 31
Wpn Energy: 300
Shot Time: 600/600
Attack Multiplier: Tanks x0.5, Helicopters x1.5, Planes x1.5, Host Stations x0.3
Homing Weapon

-Yang (Unit 130)
Energy: 200
Shield: 10%
Radar: 1
Wpn ID: 17
Wpn Energy: 70
Shot Time: 200/200
Attack Multiplier: Tanks x1.5
Salvo Shots: 30
Salvo Time: 10000
PLEASE do not press TAB while you're riding this

-"KytPower" Power Station (Building 52)
Power Rating: 2 [50]

-"KytPower" Power Station (Building 12)
Power Rating: 4 [128]

-"KytFlak" Flak Station (Building 30)
Flak Gun (Unit 137) x4
Energy: 170
Shield: 70%
Radar: 1
Wpn ID: 111
Wpn Energy: 50
Shot Time: 1000/600
Attack Multiplier: Helicopters x1.5, Planes x1.5

-"Kyt Radar Station" Radar Station (Building 71)
Radar (Unit 139)
Energy: 400
Shield: 90%
Radar: 10

-----Tutorial Faction (Faction 7)-----

Used in the tutorial only, map tiles are blank.

-Target Host Station (Unit 132)
Shield: 10%
Radar: 3

-Target Drone (Unit 138)
Energy: 500
Shield: 30%
Radar: 1

-Target Drone 2 (Unit 142)
Energy: 400
Shield: 30%
Radar: 1
Wpn ID: 19
Wpn Energy: 10
Shot Time: 1500/1500
Attack Multiplier: x1.0

-----Random Stuff-----

-Evilfurz (Unit 13)
Energy: 2000
Shield: 100%
Radar: 5
Wpn ID: 13
Wpn Energy: 800
Shot Time: 100/100
Attack Multiplier: x1.0

-Technology Sector (Buildings 4, 15, 16, 50, 51, 61, 65)

-Closed Beam Gate (Buildings 5, 25, 66)

-Open Beam Gate (Buildings 6, 26, 67)

-Technology Sector with Flak Guns (Building 7)
Flak Gun (Unit 111)
Energy: 170
Shield: 90%
Radar: 1
Wpn ID: 111
Wpn Energy: 50
Shot Time: 1000/600
Attack Multiplier: Helicopters x1.5, Planes x1.5

-Small Flak Station (Building 8)
Flak Gun (Unit 116) x2
Energy: 80
Shield: 50%
Radar: 1
Wpn ID: 111
Wpn Energy: 50
Shot Time: 1000/600
Attack Multiplier: Helicopters x1.5, Planes x1.5

-Small Flak Station (Buildings 20, 21)
Flak Gun (Unit 107) x2
Energy: 80
Shield: 50%
Radar: 1
Wpn ID: 107
Wpn Energy: 50
Shot Time: 2000/1000
Attack Multiplier: x1.0

-Small Myko Flak Station (Buildings 29, 33)
Flak Gun (Unit 97)
Energy: 300
Shield: 85%
Radar: 1
Wpn ID: 97
Wpn Energy: 400
Shot Time: 1000/1000
Attack Multiplier: x1.0

-Small Myko Flak Station (Building 34)
Flak Gun (Unit 97) x3
See Small Myko Flak Station (Buildings 29, 33)

-Stoudson Bomb (Buildings 35, 68)

-Stoudson Bomb with Sparks (Buildings 36, 69)

-Stoudson Bomb destroyed (Buildings 37, 70)

-Resistance Power Station (Building 14)
Power Rating: 6 [192]

-Stonehenge Power Station (Building 62)
Power Rating: 8 [60???]

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Last edited by leftylink on Wed Aug 15, 2012 9:26 am, edited 1 time in total.
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Re: Urban Assault Building and Vehicle Stats

Post by Roland985 » Fri Jan 22, 2010 12:22 pm

Cool, thanks, now I don't have to go through all the Factions individual forums for the stuff. Thanks

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