Search found 838 matches

by GoldStar611
Fri Aug 18, 2017 2:26 am
Forum: Ideas, Suggestions, and Requests
Topic: Please Re-open MD FTP
Replies: 3
Views: 112

Re: Please Re-open MD FTP

Hu Teuzzz (and everyone here and on discord too!)

I do not have any problem with creating special username/passwords which point directly into ftp.metropolisdawn.com/personal/<username>

Please send me a private message and so we can set up something.
by GoldStar611
Tue Aug 15, 2017 3:09 am
Forum: Modding, Game Data, & Glitches
Topic: How to use windsgn.exe (UA developers' level editor)
Replies: 5
Views: 139

Re: How to use windsgn.exe (UA developers' level editor)

teuzzz wrote:i made a fully working version of windsgn on win 10


Would you be able to share with me a .patch file? I recently got my copy of Visual Studio 6 setup and it seems to be working ;)
by GoldStar611
Sat Aug 12, 2017 4:19 pm
Forum: Modding, Game Data, & Glitches
Topic: How to use windsgn.exe (UA developers' level editor)
Replies: 5
Views: 139

Re: How to use windsgn.exe (UA developers' level editor)

It seems that the released version of ua.exe works better in w10 than windsgn.exe. Ormu have you noticed this?
by GoldStar611
Tue Aug 08, 2017 11:38 am
Forum: Modding, Game Data, & Glitches
Topic: New sector screenshots (and how to create them yourself)
Replies: 5
Views: 139

Re: New sector screenshots (and how to create them yourself)

Sorry I did move the file without notifying Ormu :) (I have not had any chance to write a proper reply)
by GoldStar611
Sun Aug 06, 2017 6:27 am
Forum: Modding, Game Data, & Glitches
Topic: Building a Set.BAS compiler
Replies: 5
Views: 1360

Re: Building a Set.BAS compiler

New updates for the SET.BAS compiler + cool features http://files.metropolisdawn.com/Hacking/bastoolsGUI-8.6.2017.tar.gz 1) A windows .EXE is included 2) Chunks are now decoded in the right hand window, no more binary data to look at (except VBMP data) The format is JSON, so make sure you pay attent...
by GoldStar611
Tue Aug 01, 2017 2:54 am
Forum: Modding, Game Data, & Glitches
Topic: SEN2 Functionality Revealed
Replies: 6
Views: 245

Re: SEN2 Functionality Revealed

Hi Charlotte, this is a very interesting thought! Have you been able to do any testing to see if that is true? It seems like it would be a quick test just to scale the sen2 section (for me at least)
by GoldStar611
Mon Jul 31, 2017 2:24 pm
Forum: Urban Assault General
Topic: July 31 is a birthday of the UA
Replies: 21
Views: 2117

Re: July 31 is a birthday of the UA

GoldStar611 wrote:Happy Birthday!

Maybe I should create a user account called "Urban Assault" with birthday of July 31st?

Happy 19th UA!
http://forums.metropolisdawn.com/memberlist.php?mode=viewprofile&u=2133
by GoldStar611
Sun Jul 30, 2017 7:59 pm
Forum: Urban Assault General
Topic: Modifying game save question
Replies: 2
Views: 93

Re: Modifying game save question

Charlotte's post has really good information. The only thing I could possibly add is to delete the *.rst and *.sgm files. Basically only keep around the user text file.
by GoldStar611
Sun Jul 16, 2017 12:30 am
Forum: Modding, Game Data, & Glitches
Topic: Questions
Replies: 28
Views: 1032

Re: Questions

for the record, this level map looks pretty awesome. A North American map mod!
by GoldStar611
Wed Jul 12, 2017 9:07 pm
Forum: UA 2 Projects
Topic: UA 2 Test Level Screenshots first draft
Replies: 2
Views: 185

Re: UA 2 Test Level Screenshots first draft

That's a really nice looking level!

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