Search found 28 matches

by teuzzz
Fri Nov 25, 2016 12:32 pm
Forum: Modding, Game Data, & Glitches
Topic: A lot of questions and upcoming project
Replies: 7
Views: 266

Re: A lot of questions and upcoming project

Nice, will be compatible with the new source port?
by teuzzz
Tue Nov 22, 2016 9:33 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

... To me, Vanilla UA appear alot more easier, (i basically know every syntax) maybe because i've passed about +300 hours and more how to learn the Vanilla code, An example is my mod, where i've used a lot of unused code (or badly used code) to create the illusion that the game has more Vanilla fea...
by teuzzz
Tue Nov 22, 2016 7:37 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

But as of now, the situation has been changed and I think it is rather safe to claim that the implementation of the original game is in a relatively final phase. If Zidane favours an appliance of the proposed methodology while taking suggestions into account, I will be more than happy to follow it....
by teuzzz
Tue Nov 22, 2016 1:10 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

That's what vanilla UA actually looks like beyond the normal scripts. Zidane is like a demigod. :mrgreen: Hey Charlotte Labyrinth, i think we should make a post about the goal we want to accomplish by coding UA source, a post like: Goals: - http://kardiawork.altervista.org/opportunita/Spunta_verde....
by teuzzz
Tue Nov 22, 2016 11:29 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

I had a look at the UA github code, and it's really really complicated for me, nothing like modding doom or vanilla UA... omg.
by teuzzz
Mon Nov 21, 2016 7:18 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

or... if you dont have time, pls share the code, maybe i can make some improvement too
by teuzzz
Mon Nov 21, 2016 7:10 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

Pls Boss :D Make it real when you can..
by teuzzz
Sun Nov 20, 2016 8:40 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

Hello Zidane, this project looks amazing. I am a programmer too! (newbie level, but but I created a fantastic mod for doom, things like that: Actor Bouncer : Weapon 24288 { Weapon.BobRangeX 0.3 Weapon.UpSound "Weapons/SWAP" Weapon.BobRangeY 0.5 Weapon.BobStyle InverseSmooth Weapon.BobSpeed...
by teuzzz
Sat Nov 19, 2016 8:41 pm
Forum: Urban Assault General
Topic: Screens from the Alpha Version
Replies: 1
Views: 295

Screens from the Alpha Version

Here is some interesting screens from the Alpha version of UA: https://s12.postimg.org/4avfcwc9l/image.png The old "prism" unit, its basically a cube https://s12.postimg.org/sfw4ulwk9/image.png The old myko station model! https://s12.postimg.org/jywmjorvd/image.png The Map editor, with an ...
by teuzzz
Sat Nov 19, 2016 4:15 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 191
Views: 9457

Re: UA:Source

You are my hero ;D

Go to advanced search