Search found 329 matches

by CharlotteLabyrinth
Sun Jun 25, 2017 3:48 pm
Forum: General Chat
Topic: Hello again everyone!
Replies: 1
Views: 64

Re: Hello again everyone!

Hello and welcome back! :D Many things have happened this past year. There was a massive disclosure of unreleased UA contents from the sale arranged by Climax Studios to dispose their obsolete assets. Not only did it contain the various Alpha and Beta versions of UA, but also the original source cod...
by CharlotteLabyrinth
Sun Jun 25, 2017 3:33 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 198
Views: 9692

Re: UA:Source

Very good bug reports. For first bug please say what existing level I can test? If it's custom level please give it to me, it's really good to focus on problem without finding way to reproduce ;) I really glad for bug reporting and I really hope that my place will be taken by someone, if for some r...
by CharlotteLabyrinth
Sat Jun 24, 2017 3:42 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 198
Views: 9692

Re: UA:Source

Occasionally I had the seemingly random crash issues on UA_Source too... regardless of which Windows versions or in-game levels I was playing on. When the crashes happened, my ypa_log usually contained the exactly same error code as described by Paholainen. But I don't think that would be causing th...
by CharlotteLabyrinth
Sat Jun 03, 2017 9:48 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 198
Views: 9692

Re: UA:Source

Found a possible bug in language file handling - one briefing in Brachy's MID campaign is not shown. I converted the texts in language.dll into the format used by UA_source. The briefing text starts with a quote mark (written with the backslash: \"), could this be the cause? There's also a cha...
by CharlotteLabyrinth
Fri Jun 02, 2017 8:04 pm
Forum: Other Games
Topic: Favourite video game developers/publishers?
Replies: 6
Views: 289

Re: Favourite video game developers/publishers?

Arenanet with a revolutionary MMO Guild Wars 2. Good to know. :D It is the first time I've heard of the developers called ArenaNet, but I've heard about the Guild Wars series from here and there. Especially Guild Wars 2 with its critically acclaimed receptions from many different sites. Well, admit...
by CharlotteLabyrinth
Fri Jun 02, 2017 4:08 pm
Forum: Other Games
Topic: Favourite video game developers/publishers?
Replies: 6
Views: 289

Re: Favourite video game developers/publishers?

Arenanet with a revolutionary MMO Guild Wars 2. Good to know. :D It is the first time I've heard of the developers called ArenaNet, but I've heard about the Guild Wars series from here and there. Especially Guild Wars 2 with its critically acclaimed receptions from many different sites. Well, admit...
by CharlotteLabyrinth
Thu Jun 01, 2017 7:38 pm
Forum: Other Games
Topic: Favourite video game developers/publishers?
Replies: 6
Views: 289

Re: Favourite video game developers/publishers?

Hard to tell any definite favorites but based on the games I have played, I'd say Epic Games (Unreal series) and Microsoft (UA as well as Age of Empires series and now also Minecraft) would probably be my favorite developers/publishers. Age of Empires series are cool. I used to play them since I wa...
by CharlotteLabyrinth
Thu Jun 01, 2017 7:34 pm
Forum: Urban Assault General
Topic: UA units name meaning
Replies: 19
Views: 1070

Re: UA units name meaning

Nice detective work. :P Could Bronsteijn's weapon name ("Bronsteijn's Neffe") give a clue about its origins if it's named after a person? The surname variant of Bronsteijn (with the Dutch 'ij') does exist in the Netherlands (albeit extremely rare), so it is possible that the name was list...
by CharlotteLabyrinth
Wed May 31, 2017 7:49 am
Forum: Modding, Game Data, & Glitches
Topic: Making Black Sect and Sulgogar custom campaigns
Replies: 2
Views: 151

Re: Making Black Sect and Sulgogar custom campaigns

Hello, and good luck with your new modding project! :) I want to know how to edit the icons (or overwrite them) on the map to add more units. Adding more icons for new units into the game is quite simple: Simply insert the new unit icons into the unused cells in the file H_finder.ilb in the 'DATA\FO...
by CharlotteLabyrinth
Tue May 30, 2017 6:05 pm
Forum: Urban Assault General
Topic: UA units name meaning
Replies: 19
Views: 1070

Re: UA units name meaning

I was looking through the old archives of the forums today and saw this thread... How did I never notice this before? :P I will discuss mainly about the Taerkasten unit names here since they were already covered to some extent by the original poster. Every Taerkasten unit name's origins are derived ...

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