Search found 236 matches

by CuSToM_94
Fri Feb 16, 2018 9:01 am
Forum: Taerkastens
Topic: Actual Zeppelin usages for Taer MD/Multiplayer
Replies: 3
Views: 76

Re: Actual Zeppelin usages for Taer MD/Multiplayer

Radar, static defense, general deterrent, perhaps... Someone once said that you can push the Zeppelin to great heights if you shoot it from below when it's being created and then use it to attack it without getting hit by enemy defenses. I haven't tried this myself but it sounds like a nasty trick....
by CuSToM_94
Tue Oct 10, 2017 6:36 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 273
Views: 18362

Re: UA:Source

Compiling is working without issues .. Thanks !
by CuSToM_94
Sun Oct 08, 2017 8:54 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 273
Views: 18362

Re: UA:Source

heh, Now I'm unable to compile the game because of my SDL2 version on Ubuntu 16.04 win3d.cpp:2600:130: error: ‘SDL_CreateRGBSurfaceWithFormat’ was not declared in this scope That function exist in the version 2.0.5 My version is 2.0.4 Trying to install 2.0.5 could break other components .. Typical L...
by CuSToM_94
Tue Aug 29, 2017 3:53 pm
Forum: Modding, Game Data, & Glitches
Topic: RELEASE MYKONIAN INVASION DIVISION [MID]
Replies: 48
Views: 4485

Re: RELEASE MYKONIAN INVASION DIVISION [MID]

Sweet! If I could get UA running on Win 10 I would play UA again :o Actually, you can, but no multiplayer yet. Checkout UA Open Source http://forums.metropolisdawn.com/viewtopic.php?f=13&t=1589 It's an open source version of the game engine using OpenGL. The latest binary build is in the first thre...
by CuSToM_94
Tue Jun 27, 2017 9:25 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 273
Views: 18362

Re: UA:Source

Well, so far so good for me on Linux, I haven't noticed any bugs other than that shift in the Aiming part of the HUD .. it's very noticeable with AA tanks like fox and weasel .. which I think is reported earlier and I think it has something to do with the aspect ratio ? .. I kind of get lost in this...
by CuSToM_94
Sun Jun 11, 2017 1:44 pm
Forum: Modding, Game Data, & Glitches
Topic: RELEASE MYKONIAN INVASION DIVISION [MID]
Replies: 48
Views: 4485

Re: RELEASE MYKONIAN INVASION DIVISION [MID]

Almost there, I skipped Hijnom-Broselsmund "Great Confusion" since I still can't figure out a way for it

Image
by CuSToM_94
Mon Jun 05, 2017 5:20 pm
Forum: Modding, Game Data, & Glitches
Topic: RELEASE MYKONIAN INVASION DIVISION [MID]
Replies: 48
Views: 4485

Re: RELEASE MYKONIAN INVASION DIVISION [MID]

Brachy UA FREAK wrote:Well I laos have troubles with UA on win 10 :D :(
Use UA_Source made by zidane, no networking though
by CuSToM_94
Wed May 17, 2017 10:09 am
Forum: General Chat
Topic: Anything new
Replies: 11
Views: 1034

Re: Anything new

Well, I'm pretty busy with my graduation project, it's pretty stressful
by CuSToM_94
Sat Mar 18, 2017 8:45 am
Forum: Modding, Game Data, & Glitches
Topic: RELEASE MYKONIAN INVASION DIVISION [MID]
Replies: 48
Views: 4485

Re: RELEASE MYKONIAN INVASION DIVISION [MID]

Brachy UA FREAK wrote:Glad you people enjoy my mod :)

Did anyone actually finish it?
Nope, I lost all my progress on windows 10 installation :(
I don't have time to play UA these days. Not even chatting on game ranger :S
by CuSToM_94
Wed Dec 07, 2016 3:41 pm
Forum: Ideas, Suggestions, and Requests
Topic: Push Notifications for new posts
Replies: 2
Views: 320

Re: Push Notifications for new posts

I don't, but it would be cool if we get desktop browser notification "similar to facebook and such"