Search found 160 matches

by Zidane
Fri Oct 13, 2017 2:06 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

well ok but how do i send the exact save? Btw its mode noticable with helicopters, like is a barrage of anti air missiles are fired,they go flying a long distance, that is no longer possible now. A video showing both old and new: https://youtu.be/9zQI1jdxxsU Hmm, what about ua_xp ? Or may be you cr...
by Zidane
Wed Oct 11, 2017 8:30 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

Hey Zidane thanks, However there is still 1 bug left, all weapons that gave knockback, no longer give knockback. For example the weasel's weapons used to push ghargoil 2s back further with each hit, but that it no longer the case, they dont move very much at all. Are you sure? I've test it now and ...
by Zidane
Tue Oct 10, 2017 10:01 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

Fixed shake bug 0.93-5 Hey Zidane thanks, However there is still 1 bug left, all weapons that gave knockback, no longer give knockback. For example the weasel's weapons used to push ghargoil 2s back further with each hit, but that it no longer the case, they dont move very much at all. Are you sure...
by Zidane
Mon Oct 09, 2017 7:23 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

Fixed shake bug 0.93-5
by Zidane
Mon Oct 09, 2017 1:16 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

heh, Now I'm unable to compile the game because of my SDL2 version on Ubuntu 16.04 win3d.cpp:2600:130: error: ‘SDL_CreateRGBSurfaceWithFormat’ was not declared in this scope That function exist in the version 2.0.5 My version is 2.0.4 Trying to install 2.0.5 could break other components .. Typical ...
by Zidane
Sun Oct 08, 2017 2:47 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

I don't think this specific particle bug existed in the original UA. :) Presumably related to the increased polygon/explosion limits in the latest UA:Source builds? It's just logical error while reversing: variable used after increment to next. Originally it's looks like a=b++; and in reversed code...
by Zidane
Thu Oct 05, 2017 10:00 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

0.93-4 Many refactoring of vectors/matrix code, like this: - { - bact->tForm.locSclRot.m00 = bact->rotation.m00 * bact->scale.x; - bact->tForm.locSclRot.m01 = bact->rotation.m10 * bact->scale.y; - bact->tForm.locSclRot.m02 = bact->rotation.m20 * bact->scale.z; - bact->tForm.locSclRot.m10 = bact->ro...
by Zidane
Thu Sep 28, 2017 4:55 am
Forum: Modding, Game Data, & Glitches
Topic: Question About Letters/Fonts
Replies: 9
Views: 176

Re: Question About Letters/Fonts

Notepad++ is best for Windows. It's completely free.
by Zidane
Thu Sep 28, 2017 2:57 am
Forum: Modding, Game Data, & Glitches
Topic: Question About Letters/Fonts
Replies: 9
Views: 176

Re: Question About Letters/Fonts

UA_source - no special modifications
Снимок экрана_2017-09-28_09-46-18.jpg
Снимок экрана_2017-09-28_09-46-18.jpg (23.43 KiB) Viewed 104 times
Only font with needed glyphs and language file saved in UTF-8
Снимок экрана_2017-09-28_09-51-16.jpg
Снимок экрана_2017-09-28_09-51-16.jpg (19.07 KiB) Viewed 104 times
by Zidane
Thu Sep 14, 2017 5:59 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 259
Views: 14343

Re: UA:Source

0.93-3 Gun turrets now do correct targeting. Fixed algorithm which does not correct 2d projection of target vector into unit circle. If projection vector length is not 1.0 acos and asin returns incorrect angle. Old algorithm: https://thumbs.gfycat.com/WickedConstantBass-size_restricted.gif New algo...