Search found 854 matches

by Ormu
Fri Oct 20, 2017 9:01 am
Forum: Urban Assault General
Topic: Please Help! Windows 10 Issues- Red and black colors!
Replies: 3
Views: 49

Re: Please Help! Windows 10 Issues- Red and black colors!

How did you disable the videos? The recommended method is to edit the nucleus.ini file, but disabling videos should not affect the CD check anyway. Perhaps the CD check is performed only after the video has ended... There are various ways to circumvent the CD check such as using a CD image as a virt...
by Ormu
Sat Oct 14, 2017 10:04 am
Forum: Introductions
Topic: It's been a long...long time.
Replies: 2
Views: 97

Re: It's been a long...long time.

Welcome. :P On Mac, you may want to try UA_source:

viewtopic.php?f=13&t=1589
by Ormu
Sun Oct 08, 2017 7:16 am
Forum: Modding, Game Data, & Glitches
Topic: Level generator
Replies: 1
Views: 92

Re: Level generator

Hello, what level generator do you mean? AOE_Danny's Random Level Generator should work although I'm not sure if it does on modern versions of Windows.
by Ormu
Tue Oct 03, 2017 7:06 am
Forum: Urban Assault General
Topic: nGlide Widescreen Full HD
Replies: 3
Views: 177

Re: nGlide Widescreen Full HD

UA_source is a good option for modern systems. But since you have an old computer, the original is fine too. 1) Yes, it is CD audio. The music tracks are stored on the CD as standard CD audio tracks (starting from track 2; track 1 is data) and read directly from the disk by the game when the CD is i...
by Ormu
Thu Sep 28, 2017 6:18 pm
Forum: Modding, Game Data, & Glitches
Topic: Some modding tools
Replies: 4
Views: 163

Re: Some modding tools

I added RC to LNG converter into the toolkit. It can help converting briefings and other texts from language.dll to the plain text format used by UA_source. The issue with single backslashes and UA_source should be gone now. Download link is in the first post. Please report all bugs. Instructions fo...
by Ormu
Wed Sep 27, 2017 4:06 pm
Forum: Modding, Game Data, & Glitches
Topic: Question About Letters/Fonts
Replies: 9
Views: 196

Re: Question About Letters/Fonts

Hello everyone! I'm translating the game to my language in my free time. Turkish has Ö Ü İ Ş Ğ characters but the game shows it differently when used. Screenshot_2.jpg (Görevden Ayrıl;means leave the mission.Instead of ı there's y with hat) Is there any way to fix this problem? Hm. I don't know exa...
by Ormu
Wed Sep 20, 2017 6:58 pm
Forum: Modding, Game Data, & Glitches
Topic: Guide - How to make WINDSGN and SNAP working on Windows 10
Replies: 4
Views: 195

Re: Guide - How to make WINDSGN and SNAP working on Windows 10

I don't remember all details but I think Windows asked for a confirmation to install/enable DirectPlay when I tested UA on Windows 8.1 and 10 preview versions. So DirectPlay components are probably not enabled by default in the release version either, and perhaps this automatic enabling doesn't alwa...
by Ormu
Sat Sep 16, 2017 6:29 pm
Forum: General Chat
Topic: Annoying signatures or images?
Replies: 3
Views: 277

Re: Annoying signatures or images?

Thanks! Some threads were rather cluttered due to these. "Of course" Photobucket had to choose a large image for those placeholders.
by Ormu
Fri Sep 15, 2017 5:14 pm
Forum: Introductions
Topic: Long Time No Speak
Replies: 3
Views: 172

Re: Long Time No Speak

Welcome \o
by Ormu
Fri Sep 15, 2017 5:02 pm
Forum: Artwork & Screenshots
Topic: Faction Signatures
Replies: 24
Views: 3012

Re: Faction Signatures

Aye, that's annoying. Not sure if there are still some that used my stuff, but I'll drop a link to a temporary collection of them here, https://drive.google.com/open?id=0Bwyd3u9TmVB2a3ZPeWVMci12T2c Mostly just userbars & a few of the models I did yonks ago. Great! Good to know that yet another port...