Search found 823 matches

by Ormu
Sun Jun 04, 2017 10:06 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 198
Views: 9687

Re: UA:Source

Yeah, the backslash breaks the briefing. Is it intentional or is it a bug?
by Ormu
Sat Jun 03, 2017 8:20 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 198
Views: 9687

Re: UA:Source

Found a possible bug in language file handling - one briefing in Brachy's MID campaign is not shown. I converted the texts in language.dll into the format used by UA_source. The briefing text starts with a quote mark (written with the backslash: \"), could this be the cause? There's also a char...
by Ormu
Thu Jun 01, 2017 10:22 am
Forum: Urban Assault General
Topic: UA units name meaning
Replies: 19
Views: 1069

Re: UA units name meaning

Nice detective work. :P

Could Bronsteijn's weapon name ("Bronsteijn's Neffe") give a clue about its origins if it's named after a person?
by Ormu
Thu Jun 01, 2017 9:23 am
Forum: Other Games
Topic: Favourite video game developers/publishers?
Replies: 6
Views: 289

Re: Favourite video game developers/publishers?

Hard to tell any definite favorites but based on the games I have played, I'd say Epic Games (Unreal series) and Microsoft (UA as well as Age of Empires series and now also Minecraft) would probably be my favorite developers/publishers.
by Ormu
Fri May 19, 2017 11:38 pm
Forum: Ideas, Suggestions, and Requests
Topic: Christmas Theme Banner
Replies: 4
Views: 510

Re: Christmas Theme Banner

MarcOlle wrote:Something like that?


Very nice! :D
by Ormu
Sun Mar 12, 2017 10:56 am
Forum: Goodbyes and Hello Agains
Topic: I remembered I was registered here.
Replies: 1
Views: 1266

Re: I remembered I was registered here.

Welcome back, long time no see. :P The community is still going, just a bit less active than it used to be.
by Ormu
Fri Feb 24, 2017 10:16 pm
Forum: Modding, Game Data, & Glitches
Topic: One Last Question
Replies: 3
Views: 320

Re: One Last Question

jodie foster is a great actrees and contact flags,but,thanks Mario for clear for us this details and answered my question... Heh, I wonder how her name ended up into the internals of UA. Developers had a secret crush? :P Anyway, it is possible to open all maps, for example, by editing the saves as ...
by Ormu
Mon Jan 16, 2017 9:08 pm
Forum: General Chat
Topic: Oh god
Replies: 1
Views: 510

Re: Oh god

Hehe, I found your site long before I had even played the full version. Around 2003...2004, I think. My parents didn't even have internet back then so I googled something UA-related in a local library and came across your site. :P Nice to see you once again.
by Ormu
Mon Dec 26, 2016 1:35 pm
Forum: Modding, Game Data, & Glitches
Topic: Modify Urban Assault to natively support higher in-game display resolutions
Replies: 9
Views: 929

Re: Modify Urban Assault to natively support higher in-game display resolutions

Actually, there is an integer limit of 0x555(=1365) that UA's software renderer can acknowledge without a glitch when drawing a resolution size. If I make the number exceeds this limit in the UA assembly code, then the black screen bug starts to occur on Software mode. So the only practical solutio...
by Ormu
Thu Dec 22, 2016 9:37 pm
Forum: Modding, Game Data, & Glitches
Topic: Modify Urban Assault to natively support higher in-game display resolutions
Replies: 9
Views: 929

Re: Modify Urban Assault to natively support higher in-game display resolutions

Nice! I'll check this out. Was the functionality included and disabled, or did you have to add code?

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