Search found 860 matches

by Ormu
Sat Jan 06, 2018 8:45 pm
Forum: Modding, Game Data, & Glitches
Topic: Questions
Replies: 49
Views: 2205

Re: Questions

Well, since this topic is about questions I have 2. Is there a way to add more sounds to the game? like the ones used for vehicles, weapons, etc. Yes. The sound files are located in \data\sounds and they follow the WAV format with 11025 Hz sample rate, 8-bit resolution and single channel (mono). Th...
by Ormu
Fri Jan 05, 2018 7:54 am
Forum: Urban Assault General
Topic: Original UA source code and its legality
Replies: 7
Views: 256

Re: Original UA source code and its legality

This tool is useful if you want to browse the original source: https://github.com/trevorr/vss2git While the original source has all original variable names as well as comments, it lacks the modern features added by Zidane. It's written in C which is not the easiest language for high-level developmen...
by Ormu
Tue Jan 02, 2018 11:13 am
Forum: Modding, Game Data, & Glitches
Topic: Questions
Replies: 49
Views: 2205

Re: Questions

The default aggressiveness level of a unit immediately after creation is always 3 for combat vehicles and 2 for scouts. Changing this by editing the UA executable is possible but impractical. But since CharlotteLabyrinth pointed out the save files, here's something to experiment... Has anyone tried ...
by Ormu
Sun Dec 03, 2017 8:52 pm
Forum: Other Games
Topic: Battlezone & BZ II
Replies: 6
Views: 1076

Re: Battlezone & BZ II

Remake of Battlezone 2 has been announced too:
http://www.eurogamer.net/articles/2017- ... -announced
by Ormu
Thu Nov 09, 2017 6:07 pm
Forum: Urban Assault General
Topic: Urban Assault Playstation Prototype
Replies: 3
Views: 212

Re: Urban Assault Playstation Prototype

I have tried some prototypes. Not all of them work but some do quite well. The non-working builds typically show a red screen or video mode mismatch error on startup. I'm not sure if they could be made work by adjusting emulator settings but according to the notes at Hidden Palace, the errors were a...
by Ormu
Thu Nov 09, 2017 5:40 pm
Forum: Introductions
Topic: Hi!
Replies: 2
Views: 186

Re: Hi!

Welcome \o
by Ormu
Mon Oct 30, 2017 8:15 pm
Forum: Urban Assault General
Topic: Saved game, now it asks me to insert CD! Already tried patch!
Replies: 7
Views: 331

Re: Saved game, now it asks me to insert CD! Already tried patch!

The recommended way to install the game is to use the official installer which is on the CD (or CD image...), as instructed. It is the least error-prone method. Do not install UA into Program Files folder if you are using Windows Vista or anything newer. UAC will interfere if you do so. Install it s...
by Ormu
Fri Oct 20, 2017 9:01 am
Forum: Urban Assault General
Topic: Please Help! Windows 10 Issues- Red and black colors!
Replies: 6
Views: 343

Re: Please Help! Windows 10 Issues- Red and black colors!

How did you disable the videos? The recommended method is to edit the nucleus.ini file, but disabling videos should not affect the CD check anyway. Perhaps the CD check is performed only after the video has ended... There are various ways to circumvent the CD check such as using a CD image as a virt...
by Ormu
Sat Oct 14, 2017 10:04 am
Forum: Introductions
Topic: It's been a long...long time.
Replies: 2
Views: 188

Re: It's been a long...long time.

Welcome. :P On Mac, you may want to try UA_source:

viewtopic.php?f=13&t=1589
by Ormu
Sun Oct 08, 2017 7:16 am
Forum: Modding, Game Data, & Glitches
Topic: Level generator
Replies: 1
Views: 431

Re: Level generator

Hello, what level generator do you mean? AOE_Danny's Random Level Generator should work although I'm not sure if it does on modern versions of Windows.