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by Ormu
Tue Aug 22, 2017 7:52 pm
Forum: Modding, Game Data, & Glitches
Topic: Some model editing tools
Replies: 1
Views: 36

Some model editing tools

Hello all, I and GoldStar611 have created some tools to simplify model editing tasks. Credits to Zidane for his work on UA internals. Also, thanks to all testers. General notes: ⋅ All these tools have text interface only. However, they are interactive so you can just start them and answer ...
by Ormu
Sat Aug 19, 2017 6:29 pm
Forum: Ideas, Suggestions, and Requests
Topic: Please Re-open MD FTP
Replies: 4
Views: 166

Re: Please Re-open MD FTP

Hu Teuzzz (and everyone here and on discord too!) I do not have any problem with creating special username/passwords which point directly into ftp.metropolisdawn.com/personal/<username> Please send me a private message and so we can set up something. This sounds really good if you can do it safely.
by Ormu
Mon Aug 14, 2017 9:22 pm
Forum: Modding, Game Data, & Glitches
Topic: New sector screenshots (and how to create them yourself)
Replies: 5
Views: 146

Re: New sector screenshots (and how to create them yourself)

I created charts of all sectors for every set. Two versions are included, one with existing sectors only and another with non-existing sectors replaced with a placeholder image. Both decimal and hexadecimal numbers are included. Feel free to give feedback. Credits to Bronsteijn24k for useful feedbac...
by Ormu
Mon Aug 14, 2017 9:15 pm
Forum: Modding, Game Data, & Glitches
Topic: How to use windsgn.exe (UA developers' level editor)
Replies: 5
Views: 167

Re: How to use windsgn.exe (UA developers' level editor)

GoldStar611: No I haven't. I do not use Windows 10 at the moment so I can't test either.

teuzzz: Nice!
by Ormu
Tue Aug 08, 2017 7:54 pm
Forum: Modding, Game Data, & Glitches
Topic: New sector screenshots (and how to create them yourself)
Replies: 5
Views: 146

Re: New sector screenshots (and how to create them yourself)

However, I've had to make a batch file (.bat) to make the snap.exe work and extract different sets. One question Ormu, when you extracted the images of the 214 sectors of SET2 with snap.exe, it extracted 215 images? (counting the loading screen) When I used a .bat version to extract all images from...
by Ormu
Mon Aug 07, 2017 8:58 pm
Forum: Urban Assault General
Topic: Hidden features of UA (screenshots, replays and more)
Replies: 0
Views: 98

Hidden features of UA (screenshots, replays and more)

This thread serves as a collection of the hidden/unknown features of the game. Credits screen Credits for information: Urban Assault developers To display a credits screen, hold right mouse button in the main menu and type "amok" (without quotes). A sound is played and a screen showing a m...
by Ormu
Mon Aug 07, 2017 8:12 pm
Forum: Modding, Game Data, & Glitches
Topic: How to use windsgn.exe (UA developers' level editor)
Replies: 5
Views: 167

How to use windsgn.exe (UA developers' level editor)

As you might know, the German level guide made by TerraTools mentions a level editor called "windsgn.exe". It's included in the prototype package that contains the original source. See UA_source thread for links to Hidden Palace where it is hosted. A short guide follows. This information c...
by Ormu
Mon Aug 07, 2017 7:53 pm
Forum: Modding, Game Data, & Glitches
Topic: New sector screenshots (and how to create them yourself)
Replies: 5
Views: 146

New sector screenshots (and how to create them yourself)

Hello all, As many of you know, the existing sets of sector images have wrong numbers. The good news are that I have created a new set of images. This set should have correct sector numbers, and it also has the numbers in hexadecimal format. Download: http://files.metropolisdawn.com/modder-tools/Sec...
by Ormu
Thu Aug 03, 2017 8:28 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 12039

Re: UA:Source

New build 0.93-1 Features: Software clipping replaced with hardware. Which allowed fix texture distortion on near objects. Software (distortion better seen in motion): *img* Reworked rendering queue. *img* Very cool! The rendering limit was rather annoying. Do you think it was implemented specifica...
by Ormu
Thu Jul 20, 2017 7:48 pm
Forum: Urban Assault General
Topic: Problems with MSUA not displaying correctly
Replies: 4
Views: 151

Re: Problems with MSUA not displaying correctly

How big is the missing portion? Sounds like the picture is not correctly positioned on the display. Is there an "Auto adjust" option (button or menu item) in the display itself? It might help... Another possible solution to many problems related to modern computers is to use UA_source: htt...

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