Search found 272 matches

by Bronsteijn24K
Wed Aug 02, 2017 9:23 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

Zidane wrote:First tests of transparent far objects Image


MyGod... :shock:

Is this real life!?
by Bronsteijn24K
Tue Aug 01, 2017 5:12 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

Hey Zidane great work on the render limiter at last we can have full scale warfare. I would also like to point out if you could fix a small AI bug. Gun turrets have this weird flaw when controlled by the AI where they cannot fire if the target is directly north or south of them, like an artificial b...
by Bronsteijn24K
Thu Jun 29, 2017 11:31 pm
Forum: General Chat
Topic: Hello again everyone!
Replies: 6
Views: 356

Re: Hello again everyone!

FRA YOUR BACK! please accept the discord invite: https://discord.gg/QUZHY8J
by Bronsteijn24K
Sat Jun 24, 2017 7:27 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

I really glad for bug reporting and I really hope that my place will be taken by someone, if for some reason I will can not fix or improve UA_source. Well I will check for this bugs on monday. Also, already fixed bug with too early reply of game music, but fresh build not prepared yet. Oh goody! Ty...
by Bronsteijn24K
Thu Dec 22, 2016 10:10 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

np just glad you still working on it :D
by Bronsteijn24K
Wed Dec 21, 2016 5:27 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

Its been nearly a month. Any updates?
by Bronsteijn24K
Tue Nov 22, 2016 11:24 am
Forum: Artwork & Screenshots
Topic: New Forum Signatures
Replies: 8
Views: 820

Re: New Forum Signatures

Ormu wrote:Very nice! But where are the drones? :P


Right here:

Image
by Bronsteijn24K
Tue Nov 22, 2016 10:48 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

Also Zidane, while not very important, can you look for some hard limits in the game? :?: For example, the maximum limit for a number of host stations available in a level file is 8, the maximum limit for a size of a predefined squad is 32, and the maximum limit for a number of predefined squads in...
by Bronsteijn24K
Sat Nov 19, 2016 7:40 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 232
Views: 11962

Re: UA:Source

0.92-4 Fixed machine gun sound Added option for enable/disable weapon radius "tune.weapon_radius". Default "off" for compatibility with original UA bug hey zidane found a nasty bug, if a host station's gun turret is not a "gun" class and is a "ufo" class the ...
by Bronsteijn24K
Thu Nov 17, 2016 11:42 am
Forum: Modding, Game Data, & Glitches
Topic: The problem with Bombers
Replies: 5
Views: 458

The problem with Bombers

Ok so, Im sure some of you have noticed that AI controlled bombs dont work very well at conquering powerstations outside of rendering distance, particularly the Mnozjetz. When outside render distance the would constantly circle the building but never make it above to drop a bomb. Im proposing to inc...

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