Search found 307 matches

by Fra6160
Thu Aug 03, 2017 4:31 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

Wow, really very good work! Actually the game has improved so much! Just impressed :O Hey Zidane, do you remember my question about the beta 1 compass square? Bronsteijn24k told me that it's about "hardcode". Do you think is it possible to have it working on beta 1 source and final version source? ...
by Fra6160
Thu Aug 03, 2017 7:58 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

Wow, really very good work! Actually the game has improved so much! Just impressed :O Hey Zidane, do you remember my question about the beta 1 compass square? Bronsteijn24k told me that it's about "hardcode". Do you think is it possible to have it working on beta 1 source and final version source? (...
by Fra6160
Sun Jul 16, 2017 9:38 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

:shock: Could you elaborate on that? What is exactly more efficient with your units in the beta? Does your units just have more energy/shielding or faster fire rate (I'm asking about those attributes because they are easy to modify in the save files)? Are the more efficient units limited to the Res...
by Fra6160
Fri Jul 14, 2017 9:13 am
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

Another thing: in the beta, AI of your faction seems more efficient, while your AI in the final version looks like more stupid and weak. :shock: Could you elaborate on that? What is exactly more efficient with your units in the beta? Does your units just have more energy/shielding or faster fire ra...
by Fra6160
Thu Jul 13, 2017 4:57 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

You may try to use gfx.solidfont=on if it's not used yet, this will disable font blending but edges may look very bad. Or try to disable if it is not set(gfx.solidfont=off). Font rendering is pain in ass because original game was doing font rendering through system API and it's linked only to windo...
by Fra6160
Wed Jul 12, 2017 6:44 pm
Forum: Urban Assault General
Topic: UA:Source
Replies: 282
Views: 19917

Re: UA:Source

Hello Zidane, I'd like to ask you a question. I'm playing the beta version of the game (Prototype B, the first on the list) via Source. Actually, it seems that the Source port has blurry and fuzzy writings in the game (I am using Windows 10). Probably, a lot of you would say "it's normal, you're pla...
by Fra6160
Fri Jun 30, 2017 12:26 pm
Forum: General Chat
Topic: Hello again everyone!
Replies: 7
Views: 695

Re: Hello again everyone!

Bronsteijn24K wrote:FRA YOUR BACK! please accept the discord invite: https://discord.gg/QUZHY8J

Hey Bron!! How much long time no see??

Okay, I've just installed it. Joining!
by Fra6160
Fri Jun 30, 2017 12:23 pm
Forum: Urban Assault General
Topic: UA units name meaning
Replies: 23
Views: 1963

Re: UA units name meaning

Oh, that' very nice and interesting! I study foreign literatures and languages at University (yes, still haven't finished), in my case English and German. If you like to, we might have sometime an online audio/video chat (same for all of you UA fans). It would be a very good training for me and for ...
by Fra6160
Thu Jun 29, 2017 1:36 pm
Forum: Urban Assault General
Topic: Probably now we are activating SDU7...
Replies: 2
Views: 469

Re: Probably now we are activating SDU7...

Hahaha very nice! What other nice UA things should we have already done or still do?
by Fra6160
Thu Jun 29, 2017 1:31 pm
Forum: Urban Assault General
Topic: UA units name meaning
Replies: 23
Views: 1963

Re: UA units name meaning

CharlotteLabyrinth, do you study foreign languages? You seem to know a lot of things about that!